aboutsummaryrefslogtreecommitdiff
path: root/src/game/CreatureEventAIMgr.cpp
AgeCommit message (Expand)Author
2010-06-04HIGHLY EXPERIMENTAL - USE AT YOUR OWN RISKRat
2010-04-07Code style (game + scripts only):Spp
2010-01-23Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(...Anubisss
2009-12-20*apply trinity style to whole sourceRat
2009-12-17Some fixes for GameObject, Chat, Creature, update DuelHandler for 322an0n4m3
2009-11-13Apply #239Kudlaty
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-09-26*Gundrak: GO Handling & Slad Ran script by Tartalomaximius
2009-07-31[8258] Replace redundent PQuery uses by Query in EventAI code. Author: Infinitymegamage
2009-07-30 [8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: Vladi...megamage
2009-07-30 [8233] Implement new EventAI action ACTION_T_SET_INVINCEABILITY_HP_LEVEL....megamage
2009-07-06[8134] Fixed typo in ACTION_T_MORPH_TO_ENTRY_OR_MODEL check. Author: Vladimir...QAston
2009-06-18[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for Event...megamage
2009-06-15 [8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature Ev...megamage
2009-05-31[7914] Fixed variable name typos in creature event AI code. Author: NoFantasymegamage
2009-05-28 [7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibili...megamage
2009-05-21[7863] Implement for EVENT_T_SPAWNED map/zone/subzone only event conditions. ...megamage
2009-05-21Mobs fleeing and getting assistance feature implementaion. Author: Neo2003megamage
2009-05-21[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call f...megamage
2009-05-19 [7852] Use union of per-event type structures, more checks at creature ev...megamage
2009-05-18 [7847] Replace paramter unions by uniton of event ai action type structur...megamage
2009-05-15 [7834] Mangos string loading code cleanups. Author: VladimirMangosmegamage
2009-04-25*Add new eventAI action 105 call assistance. Param1 = radius.megamage
2009-04-19[7689] Batter EventAI loading checks and fix one from possible crash cases. A...megamage
2009-04-17*Fix build.megamage
2009-04-17[7679] More checks for creature EventAI loading at server startup. Author: No...megamage
2009-04-17*Use EventAI as default AIName for creatures without an AIName but with event...megamage
2009-04-15*Set creature's AIName to "EventAI" if it has event script.megamage
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage