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path: root/src/game/DynamicObject.cpp
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2009-03-21*Remove dual ERROR in logs Author: AlexDerekamegamage
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2009-03-10*Update bind sight spells code.megamage
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2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
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2009-03-05*Merge.megamage
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2009-03-05*Do not let farsight dynobj apply non-exist auras. This fixed farsight.megamage
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2009-02-26*Merge.megamage
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2009-02-26*Update active object code.megamage
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2009-02-25*Update active object code. By VladimirMangos.megamage
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2009-02-22*Merge.megamage
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2009-02-22*Check IsInWorld() when calling GetMap() in RemoveFromWorld(). This may fix ↵megamage
some crash bugs. --HG-- branch : trunk
2009-02-18*Merge.megamage
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2009-02-17*Merge.megamage
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2009-02-17*Fix some bugs of map/grid. Hope this can fix some crashes (without ↵megamage
introducing new crash) --HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
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2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
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2009-02-04*Merge.megamage
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2009-02-04*Merge.megamage
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2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-01-31*Update to Mangos 7208. Implement phase system.megamage
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2008-12-24Backed out changeset: ad4f100c0a9dmegamage
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2008-12-24*Update to Mangos 6938. (Only build for VC9)megamage
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2008-12-17*Let feign death interrupt enemies' casting.megamage
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2008-12-13*Do not let Illidan cast parasite on Akama.megamage
*Some cell visit update. --HG-- branch : trunk
2008-12-06*Update to Mangos 6880. Source: Mangos.megamage
*Skip 6878, 6871. *Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect. --HG-- branch : trunk
2008-12-03*Update persistant auras every 500ms. (I do not know if persistant auras can ↵megamage
be resisted. If not, then this patch may be useless) --HG-- branch : trunk
2008-11-25*Fix build.megamage
*Fix the bug that janalai summons too many adds. --HG-- branch : trunk
2008-11-15[svn] Fixed freeze caused by dynamic objects (hopefully).gvcoman
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2008-11-15[svn] DynamicObject should only be visible for caster if it is not in ↵megamage
distance. However, I do not think this will fix the bug that dynamic object update freezes the server. --HG-- branch : trunk
2008-11-14[svn] * Reimplemented packet/update forwarding in more generic waygvcoman
* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets * Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance * Implemented Sentry Totem (both vision switching/forwarding and alerting) * Other misc possession fixes * Added .bindsight and .unbindsight commands Please test out the above spells (including Mind Control) and report any issues on the forums. --HG-- branch : trunk
2008-10-27[svn] * Allow WorldObjects to keep the grid active, and prevent it from ↵w12x
being unloaded. This can be done through calling WorldObject::setActive(bool) from the scripting library. Note that entire instances are still unloaded if no player is present on that map to save resources. This behavior can be changed if the need arises. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
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2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-02[svn] * Proper SVN structureinitNeo2003
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