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path: root/src/game/GameObject.cpp
AgeCommit message (Expand)Author
2010-06-03should fix linux compileRat
2010-06-03added script hook for gameobject's destroyed eventRat
2010-06-01SOTA updateRat
2010-05-26Add support for random battlegrounds - port by n0n4me, original code by Vladi...click
2010-05-16you can now reload creatures from creature_template tableRat@walamy
2010-05-10Force animprogress for GameObjects Type FishNodeSpp
2010-05-09Fix a crash in GameObject::TakenDamageSpp
2010-05-09Show GameObject HealthBarSpp
2010-05-08Add GUID to groupsSpp
2010-04-30Fix trap spell casting.Spp
2010-04-30Block battleground-flag from being picked up while player is on a vehicleclick
2010-04-19Remove LOTS of compile warningsSpp
2010-04-11Fix script started twice for Gobber (GO type=10) with eventID.Trazom62
2010-04-07Code Style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code Style: tab to spacesSpp
2010-04-04Fix Fishing skill in low level zones, where the zone_skill is < 0. The formul...Trazom62
2010-04-01Fix Go type 10 spell handling by QAstonmalcromdev@gmail.com>
2010-03-11Implement group loot for chest having GroupLootRules (go type=3, data15=1).Trazom62
2010-03-07Added new type-safe cast functions.raczman
2010-02-24* As of patch 3.3.2 there is no longer a maxlevel requirement for meetingBrian
2010-02-14* Core switch to client 3.3.2 (11403)Brian
2010-02-03*Move object's field\visibility update functions to object from accessorsilver1ce
2010-01-30* Set the default spawntimesecs for creatures / gameobjects added in game to ...Brian
2010-01-23* Remove CellLock class and all cell-level thread locking.XTZGZoReX
2010-01-22*Prevent assertion fail in Unit::_AddAura after creature add to remove list.QAston
2010-01-16Updated copyright for new year.n0n4m3
2010-01-16 Rewrite parts of GameObject use for GO type 10, by NoFantasy.n0n4m3
2010-01-16Fix a meam leak in GameObject's destructor.Anubisss
2010-01-07fishing: send correct message when fish escape.Trazom62
2009-12-31* Re-Fixed GO type 6 and type 8 to use radius for distance calculations insteadBrian
2009-12-26Fixed crash in lookup GO gossipn0n4m3
2009-12-25Fix typo in GO gossipID check for type 10. by NoFantasyn0n4m3
2009-12-24Temporary revert 6743 commit. I fix this patch across 1-2 days.n0n4m3
2009-12-23Replaced time(NULL) on sGameTime.GetGameTime() this is used for better perfor...n0n4m3
2009-12-20*apply trinity style to whole sourceRat
2009-12-20Merge MaNGOS, Gossip System. Autor NoFantasy.win32
2009-12-20* Add support for the use of Gameobject type 10 (GOOBER) use when not on questBrian
2009-12-16MaNGOS merge: Mail System.win32
2009-11-30Fix some issues with fishing. Closes #421, patch by make_the_kingMachiavelli
2009-11-27Apply #412.Kudlaty
2009-11-21*Cleanup, more consistant HandleDummyAuraProc code (added basepoints1 and bas...maximius
2009-11-03*Update WorldSession::HandleMovementOpcodes with some new information on how ...maximius
2009-11-01*Cleanup, fix many cases of unoptimized loops, potential crashes, excessively...maximius
2009-10-28*More precise method for determining whether or not a seat is occupied (disre...maximius
2009-10-28*Implement new LootMode system, and add some basic support in boss_sartharion...maximius
2009-10-28*One player per slot on bench/chair, original patch by Trojan for TC1.maximius
2009-10-18*Cleanupmaximius
2009-10-17*Massive cleanup redux.maximius