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path: root/src/game/Map.cpp
AgeCommit message (Expand)Author
2010-01-19*Integrate Script system to CoreRat
2010-01-18Auras with turn/move interrupt flags are now removed for creatures when they ...silver1ce
2010-01-17Fixed crash in Wintergrasp when send incorrect GetArea flag and coordinatsn0n4m3
2010-01-16Updated copyright for new year.n0n4m3
2010-01-16some changes into grid relocations, cleanupsilver1ce
2010-01-12*Make sure that any aura (in case of aura remove linked auras for example) wo...QAston
2010-01-10Resolves #259 fixed crash, caused by incorrect cell_id generationsilver1ce
2010-01-10dropped old code, which unused since new visibility system implementedsilver1ce
2010-01-06call SetPosition when player relocated by movement generator.silver1ce
2010-01-06fixed the bug that GetVmapHeight returns incorrect height on terrains(flying ...silver1ce
2009-12-24Temporary revert 6743 commit. I fix this patch across 1-2 days.n0n4m3
2009-12-23Replaced time(NULL) on sGameTime.GetGameTime() this is used for better perfor...n0n4m3
2009-12-20*apply trinity style to whole sourceRat
2009-12-19Implement SCRIPT_COMMAND_KILL_CREDIT (8). by NoFantasyn0n4m3
2009-12-19Implement new visibility system, based on Silverice patch for mangosn0n4m3
2009-12-17Update Map for 322a and new instance systemn0n4m3
2009-12-17Removed mtmaps OpenMPn0n4m3
2009-12-17Replace some assert with return statement, fixed some crash bugsn0n4m3
2009-12-06Some area flag fixes:spp
2009-12-02Fix switch logic (I forgot a break; on a previous commit)tartalo
2009-12-01Fix area flag problem, by Spp: Dalaran. Closes #509tartalo
2009-12-01Fix area flag problem, by Spp: The Forlorn Mine. Closes #567tartalo
2009-11-22*Little cleanup, and access GetMaxVisibleDistance functions statically instea...maximius
2009-11-22*LIttle bit of cleanup, fix a warning.maximius
2009-11-20*Some cleanup (mostly whitespace changes)maximius
2009-11-01Fix crashtartalo
2009-10-31*Reinit the iterator in each loop as the iter is removed from the list, in Au...maximius
2009-10-31Block access to instances if encounter is in progress only for raids (not fortartalo
2009-10-30*Make mtmaps a bit more stable, particularly when it updates players.maximius
2009-10-18*Cleanupmaximius
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-09-27*Merge [8524] New cell search algorithm implemented. You can now choose diffe...maximius
2009-09-18*[8475] fixed some gcc-warnings Author: balrokmaximius
2009-09-15[8500] Fixed long existed bug with vmaps unloading.Chaz Brown
2009-09-14Backed out changeset d3fe2d6d504a (please test your patches thoroughly before...maximius
2009-09-14*Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)maximius
2009-09-13*Missed a Boss Emote Command changemaximius
2009-09-13*Event Hooks (OnLogin, OnLogout, OnPVPKill) by Hawthornemaximius
2009-09-09*Some GUID cleanup, don't want any Linux crashes ;) (thanks Zor)maximius
2009-08-30*More verbose EAI output messages.. this should probably be double-checked fo...maximius
2009-08-29*Remove some log spams.megamage
2009-08-25*Delete object after map update. This will make mtmap safer.megamage
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-19*Add script lock for ScriptsProcess() because some bad scripts may cause dead...megamage
2009-08-18*Fix a crash by looting player's corpse when the bg is unloaded.megamage
2009-08-18*more area flags for Dalaran By raven_codamegamage
2009-08-14*Fix the crash caused by map::removing does not really resetmapmegamage
2009-08-13*Add some detailed error log in SCRIPT_COMMAND_CAST_SPELL so we can know what...megamage