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path: root/src/game/MiscHandler.cpp
AgeCommit message (Expand)Author
2009-08-19 [8393] Fixed format CMSG_FORCE_MOVE_UNROOT_ACK and CMSG_FORCE_MOVE_ROOT_A...megamage
2009-08-19 [8389] Implement check really read received packet size and warning it no...megamage
2009-08-19 [8386] Fixed areatrigger distance check Author: arraimegamage
2009-08-19[8385] Use 3D coordinates for checking corpse distance at reclaiming Author: ...megamage
2009-08-19 [8382] Implement ByteArray functions for skip read of fields not needed f...megamage
2009-08-19 [8378] Use exceptions instead of explicit size checking for each packet A...megamage
2009-07-31*Fixed /played chat command. Author: tomrus88megamage
2009-07-31*Replace "LoginDatabase" with "loginDatabase"megamage
2009-07-31 [8262] Fixed work /played client chat command. Author: tomrus88megamage
2009-07-30[8231] Use more safe destination buffer size for zlib compression. Author: Si...megamage
2009-07-23[8193] Use constant instead explicit value in title index checks. Author: XTZ...megamage
2009-07-20 [8185] Allow set visible gm level for in gm list and in who list checks. ...megamage
2009-07-01 [8103] More wide use IsInWorld checks and delayed at teleport operations....megamage
2009-07-01*Backup your DB!megamage
2009-06-14*Fix a bug that flying puppet interrupts caster's channelling.megamage
2009-06-11*Switch to support client version 3.1.3megamage
2009-06-09* Fix HandleInspectOpcode, by VicosMachiavelli
2009-05-31 [7918] Improve portability in work with uint64 string format specifiers a...megamage
2009-05-31Mangos [7911]. Author: tomrus88megamage
2009-05-29*Update OutdoorPvP functions. No longer need creature triggers for capture po...megamage
2009-05-25*Move some random generator functions to map class: functions in map/object/m...megamage
2009-05-25*Merge.megamage
2009-05-14New server options to block adding GMs to friends by players and to block inv...Genars & Aokromes
2009-05-14New server options to block adding GMs to friends by players and to block inv...Genars & Aokromes
2009-05-14*Add some distance check functions. By VladimirMangos.megamage
2009-05-05 [7776] Completed implementation of CMSG_SPELLCLICK Author: arraimegamage
2009-05-03*Fix build.megamage
2009-05-03*Add ai function spellclickmegamage
2009-04-29[7730] Some optimizantion and code style. Author: zhenyamegamage
2009-04-27[7716] Fixed some typos and possible crashes. Author: AlexDerekamegamage
2009-04-21*Fix the bug that all vehicles are broken.megamage
2009-04-20 [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangosmegamage
2009-04-20*Merge.megamage
2009-04-20*Fix a crash in HandleGossipSelectOptionOpcode.megamage
2009-04-19*Fix build.megamage
2009-04-17*Some work on vehicles.megamage
2009-04-11 [7648] Resolve problems with expected fall damage at near teleport. Autho...megamage
2009-04-06* Trailing whitespace removed.XTZGZoReX
2009-04-06*Update of aura system.QAston
2009-03-31*Merge.megamage
2009-03-30Added GO gossip menu support. Kudos and cookies to arrai.raczman
2009-03-28*Add new creature_template column VehicleIdmegamage
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. Autho...megamage
2009-03-25[7538] Hide some implementation details for reputation/forced faction reactio...megamage
2009-03-21[7509] Use defines instead explcit value for talent rank cound (in general an...megamage
2009-03-21Small code cleanup and partial merge with dev branch Author: tomrus88megamage
2009-03-19*Set seer back when it is removed to prevent crash.megamage
2009-03-14*Fix a typo that makes players can see invisible units.megamage
2009-03-11 [7440] Use server-side only zone info. Optimize related calles in case zo...megamage
2009-03-10*Update bind sight spells code.megamage