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path: root/src/game/Object.cpp
AgeCommit message (Expand)Author
2009-08-26*Add some crash log.megamage
2009-08-26*Some clean up and add debug info to find the reason of crash.megamage
2009-08-25*Do not reset map id in resetmap.megamage
2009-08-25*Do not make getmapid virtual function to improve speed.megamage
2009-08-24*Fix some summon vehicle spells.megamage
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-23*Some update of spell target selection.megamage
2009-08-23*Do not always set faction in summonvehicle function.megamage
2009-08-19*Set vehicle owner guid and faction in summonvehicle instead of spelleffectha...megamage
2009-08-13*Do not assert !map for non-corpse worldobjects.megamage
2009-08-13*Add an assert in ~worldobjectmegamage
2009-08-12*Rewrite and simplify sendmessagetoset functions. This fixes the bug that pla...megamage
2009-08-12*first remove corpse from world then resetmapmegamage
2009-08-12*Fix a crash caused by addnpc command.megamage
2009-08-11*Add some asserts back.megamage
2009-08-11*ResetMap for worldobjects when map is deleted.megamage
2009-08-11*Only use m_isWorldObject to check if an object is in grid or world.megamage
2009-08-11*A temp fix of the crashes caused by corpses.megamage
2009-08-10*Assert !IsInWorld() in set mapmegamage
2009-08-10*Assert !IsInWorld() in reset mapmegamage
2009-08-01*Remove unneeded assert.QAston
2009-08-01*Improvements in map managing.QAston
2009-07-30*Fix per-caster aura state based on [8218] (Author: VladimirMangos;almost not...QAston
2009-07-30*Backout some mangos stuff which is solved using better way in trinity.QAston
2009-07-30Backed out changeset 7fab27a57ecc - mangos [8218]QAston
2009-07-30[8225] Some fixes from 320 branch. Author: tomrus88megamage
2009-07-30 [8218] Final part of talent 17962 and ranks fixes. Author: VladimirMangosmegamage
2009-07-24Merge [SD2]Kudlaty
2009-07-22*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...QAston
2009-07-20 [8187] Remove %s prefix in BuildMonsterChat().megamage
2009-07-16 [8182] Store and use Map* pointer in WorldObject instead map ids for spee...megamage
2009-07-01 [8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...megamage
2009-06-17*Fix a crash caused by mailed item deconstructor.megamage
2009-06-16*Add a crashlog before an assert.megamage
2009-06-16[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...megamage
2009-06-15*Some creature display id update. By VladimirMangos and GriffonHeartmegamage
2009-06-14[8007] Do not create empty maps while sending packets. Author: Ambalmegamage
2009-06-13[7995] Check display id correctness for creature and gameobjects. Author: Vla...megamage
2009-06-13*Some fix of vehicles. Thanks to Seizerkiller.megamage
2009-06-11*Switch to support client version 3.1.3megamage
2009-06-05Backed out changeset: d111c6daf588megamage
2009-06-02*Revert part of Mangos [7911] because it may causes client crash. Thanks to o...megamage
2009-06-01 [7929] Some fixes and optimizations for work with packet guids. Author: V...megamage
2009-05-31*Store creatureData and goData for creatures and gos.megamage
2009-05-31 [7918] Improve portability in work with uint64 string format specifiers a...megamage
2009-05-31Mangos [7911]. Author: tomrus88megamage
2009-05-31*Move addcre/go functions from opvp to objmgr.megamage
2009-05-30*Provide another way to implement dynamic spawns. Now a creature will call it...megamage
2009-05-29*Add function FindNearestCreature and FindNearestGameObject to replace old Fi...megamage
2009-05-29*Add an assert to find a bug.megamage