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path: root/src/game/Player.cpp
AgeCommit message (Expand)Author
2009-08-03*Update zone for players after adding to map. - by VladimirMangosQAston
2009-08-03*Add Rate.RepairCost config option - by MaXiMiUSQAston
2009-08-03*Add some crash prevention checks.QAston
2009-08-02[8284] Use BuyCound instead Stackable for seelction original items amount for...megamage
2009-08-02*Fix ppm handling for victim auras - by pasdVn.QAston
2009-08-01*One more map correction - reset map pointer if still avalible in constructor.QAston
2009-08-01*Do not remove player reference to map on player remove from map.QAston
2009-08-01*Check in spell block chance calc to prevent return unexpected value - by the...QAston
2009-08-01*Update world_spell_full with missing data.QAston
2009-08-01*Improvements in map managing.QAston
2009-07-31*Merge after backout.QAston
2009-07-31Backed out changeset "[8251] Store in some DB tables only data for first rank...QAston
2009-07-31*Replace "LoginDatabase" with "loginDatabase"megamage
2009-07-31 [8252] Move DB scripting code from global World to Map. Author: Ambalmegamage
2009-07-31 [8251] Store in some DB tables only data for first rank. Author: Vladimir...megamage
2009-07-30*Do not allow to save player single target spellstolen auras to prevent crash.QAston
2009-07-30Backed out changeset 6ba74f274cb9 - mangos [8249]QAston
2009-07-30 [8249] Implement support `spell_proc_item_enchant` table for ppm item enc...megamage
2009-07-30[8229] Improve stealth detection code for player case. Author: Ambalmegamage
2009-07-30[8225] Some fixes from 320 branch. Author: tomrus88megamage
2009-07-27*Rage is now generated by damage absorbedQAston
2009-07-26*Update procflags for Imp.Shadowform.QAston
2009-07-24[8203] Correcttly re-apply level scaled item stat mods at player level change...megamage
2009-07-24[8202] Replace raw array index values by enums. Author: VladimirMangosmegamage
2009-07-23[8193] Use constant instead explicit value in title index checks. Author: XTZ...megamage
2009-07-23 [8191] Drop code related to use long time empty `spell_affect` table. Aut...megamage
2009-07-22*Dont allow player to use a flypoint if the player stunned or rooted.Anubisss
2009-07-20 [8190] Update killing quest objectives base at creature_template KillCred...megamage
2009-07-16 [8183] Some gameobject despanw related fixes Author: VladimirMangosmegamage
2009-07-16 [8182] Store and use Map* pointer in WorldObject instead map ids for spee...megamage
2009-07-12[8165] Correctly add quest talent points count for characters on lvl 55. Auth...megamage
2009-07-12[8162] Fixed applying random enchantments to quest rewarded items. Author: ApoCmegamage
2009-07-12[8160] Now finally correct extraction uint16 enchantment id from uint32. Auth...megamage
2009-07-12[8159] Restore show item enchantments visual effects in character enum list. ...megamage
2009-07-12[8153] Fixed some implicit float->int cast warnings. Author: NetSkymegamage
2009-07-12*Show online players numbers in command server info.Anubisss
2009-07-10*SpellBonusData for 54158QAston
2009-07-10 [8137] Init player display id + native display id on login. Author: hunuzamegamage
2009-07-10 [8135] Cast quest rewarded spells after mark spell as completed.megamage
2009-07-10 [8126] Improvemets in player/pet/charter name checks. Author: VladimirMangosmegamage
2009-07-07*Fix the problem with sub-profs unlearning.QAston
2009-07-07[8125] Optimized spell cooldowns remove. Author: ApoCmegamage
2009-07-07 [8121] Cleanup and more safe code in Player::BuyItemFromVendor use. Autho...megamage
2009-07-07 [8116] Fixed low ranks relearn bug, correctly show tlanes at command spel...megamage
2009-07-01 [8103] More wide use IsInWorld checks and delayed at teleport operations....megamage
2009-07-01 [8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...megamage
2009-07-01*Backup your DB!megamage
2009-07-01[8092] Check bag size at item protos loading and item slots at invetory loadi...megamage
2009-07-01[8085] Apply talent rate to all talents points. Author: duckmanmegamage
2009-07-01*Fix possible exploits with flying paths.QAston