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path: root/src/game/Unit.cpp
AgeCommit message (Expand)Author
2008-11-06[svn] Check combat reach in GetRandomContactPoint() until find out why some u...megamage
2008-11-06[svn] Rewrite canSeeOrDetect function.megamage
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman
2008-11-05[svn] * Avoid access to bag item prototype for getting bag size, use related ...KingPin
2008-11-05[svn] Add some assert for better debug.megamage
2008-11-04[svn] Fix 146_world.sql. Do not use default for text. (Ignore this if you hav...megamage
2008-11-03[svn] Fix hunter's frozen trap, half duration when pvp.megamage
2008-11-03[svn] Fix SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY spells, patch provided by ...megamage
2008-11-03[svn] Set destination when calling CastSpell. This should fix the bug that se...megamage
2008-11-02[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENTKingPin
2008-11-01[svn] Check creature combat reach when loading db. This should fix the bug th...megamage
2008-11-01[svn] Fix teleport spells.megamage
2008-10-31[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than "...megamage
2008-10-31[svn] Set target in combat even if spell does not hit target.megamage
2008-10-31[svn] Spell target selection improvement. Remove most mangos hacks in spell t...megamage
2008-10-30[svn] Enable linked spells: cast spells/remove auras when spells casted/spell...megamage
2008-10-29[svn] Provide creature dual wield support.megamage
2008-10-29[svn] Fix broken spell target 38 (script target).megamage
2008-10-27[svn] * Allow WorldObjects to keep the grid active, and prevent it from being...w12x
2008-10-26[svn] * Fixed xp calculation for low level characters when grouped with a hig...w12x
2008-10-25[svn] Add SpellExtraInfoMap. Currently support:megamage
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
2008-10-22[svn] Add SPELL_ATTR_BREAKABLE_BY_DAMAGE. Remove part of the hacked breakable...megamage
2008-10-21[svn] Fix cloak of shadows. Dispel type should be based on SPELL_DAMAGE_CLASS...megamage
2008-10-20[svn] Implement CREATURE_FLAG_EXTRA_TRIGGER. In GM mode, creatures flagged wi...w12x
2008-10-19[svn] * Fixed compile from r78KingPin
2008-10-19[svn] Add a hack check for spell 42292.megamage
2008-10-19[svn] Add Unit::IsWithinCombatDist function to check melee range and spell ra...megamage
2008-10-19[svn] Recalculate attack time in Unit::ApplyAttackTimePercentMod function.megamage
2008-10-19[svn] Finally really fixed compile. Also, removed Unit::GetObjectInWorld(), u...w12x
2008-10-19[svn] * Prevent creatures from moving if they are dead (if they were fleeing ...Seline
2008-10-19[svn] Fixed compile errors. Hopefully.w12x
2008-10-18[svn] Remove unused script event functions HealBy and DamageDeal. Add new fun...megamage
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
2008-10-09[svn] * Updated to 6743 and 685Neo2003
2008-10-05[svn] -enabled instantiated battlegroundsw12x
2008-10-04[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and part...Neo2003
2008-10-02[svn] * Proper SVN structureinitNeo2003