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path: root/src/game/Unit.cpp
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2009-08-05 [8295] Remove single target auras at caster/target shift to not ↵megamage
accessable phase. Author: VladimirMangos This must fix another source of "Couldn't find the caster of the single target aura" errors. --HG-- branch : trunk
2009-08-05*Fix target selection for Ancestral Awakening and Replenishment - by ThemQAston
--HG-- branch : trunk
2009-08-05*Correct implementation and use of dbc data for aura ↵QAston
SPELL_AURA_CONVERT_RUNE(249) *Fix Blood of the North, Reaping - original patch by thenecromancer *Fix Death Rune Mastery. --HG-- branch : trunk
2009-08-04*Allow ItemExpire events to be scripted.QAston
*Add .debug itemexpire command *Add script for Disgusting Jar and Mysterious Egg - original patch by Elron. --HG-- branch : trunk
2009-08-03*Update formula on last fixNevan
--HG-- branch : trunk
2009-08-03*Fix Shaman T8 BonusNevan
*Added Polymorph Glyph to world_spell_full.sql --HG-- branch : trunk
2009-08-03*Moved Glyph of Polymorph in Unit::HandleDummyAuraProcNevan
--HG-- branch : trunk
2009-08-02[8285] Don't show creatures as lootable that have no loot. Author: Princemegamage
--HG-- branch : trunk
2009-08-02*Fix ppm handling for victim auras - by pasdVn.QAston
--HG-- branch : trunk
2009-08-01*Check in spell block chance calc to prevent return unexpected value - by ↵QAston
thenecromancer. --HG-- branch : trunk
2009-08-01*Update Bloodworms Healing formulaNevan
*Removed unnecessary db proc data. --HG-- branch : trunk
2009-07-31 [8266] Move percent spells with flat energize effect spells to effect ↵megamage
code. Author: VladimirMangos * This is fix talent 51521 and ranks. * And replace hardcoded percent for talent 31876 and ranks. --HG-- branch : trunk
2009-07-31*Use triggerAmount instead of fixed number for improved stormstrike. Author: ↵megamage
nos4r2zod --HG-- branch : trunk
2009-07-31[8253] Some spell proc fixes. Author: Denmegamage
--HG-- branch : trunk
2009-07-30*Fix Death Knight Bloodworms (Heal every hit)Nevan
--HG-- branch : trunk
2009-07-30*Correct some trap proc checks (do not threat trap cast as triggered)QAston
*Fix a typo causing freeze. --HG-- branch : trunk
2009-07-30*Do not allow to save player single target spellstolen auras to prevent crash.QAston
--HG-- branch : trunk
2009-07-30*Fix per-caster aura state based on [8218] (Author: VladimirMangos;almost ↵QAston
nothing left from original patch): *Fixes all per caster aurastates instead of only conflagrate *Adds a holder for aura state auras for speedup search *Save some memory space by removing m_auraStateMask from aura class. --HG-- branch : trunk
2009-07-30*Fix exploit with preventing creature enter evade mode.QAston
--HG-- branch : trunk
2009-07-30*[8261] Skip not in world targets in same way as not existed targets (note: ↵QAston
this is a hack and needs better sollution) Author: VladimirMangos. --HG-- branch : trunk
2009-07-30*Backout some mangos stuff which is solved using better way in trinity.QAston
--HG-- branch : trunk
2009-07-30Backed out changeset 7fab27a57ecc - mangos [8218]QAston
--HG-- branch : trunk
2009-07-30Backed out changeset 6ba74f274cb9 - mangos [8249]QAston
--HG-- branch : trunk
2009-07-30 [8249] Implement support `spell_proc_item_enchant` table for ppm item ↵megamage
enchantments triggering at hit. * Added a new SQL table, spell_proc_item_enchant, for "custom" ppmRates on Item Enchants that do not use auras. With table data this must fix ppm for effect from 8033 and ranks enchanting, and item 6947/10918 and ranks enchanting. * Implemented SPELLMOD_FREQUENCY_OF_SUCCESS (26). That must fix work talent 14113, spell 32645 with ranks, glyph 41094 and item set effect 64917 in frequency part. Thanks to MaS0n as author alternative patch that partly used in this patch. Thanks to Thenecromancer as author alternative patch that ideas inspire MaS0n's patch writing and then this patch also. Author: nos4r2zod *Note: has been implemented before. Only use part of the patch. --HG-- branch : trunk
2009-07-30[8246] Fixed check for spell 59921 debuf aura (55095) at target for spell ↵megamage
49202 and ranks. Author: raftom --HG-- branch : trunk
2009-07-30[8229] Improve stealth detection code for player case. Author: Ambalmegamage
--HG-- branch : trunk
2009-07-30[8225] Some fixes from 320 branch. Author: tomrus88megamage
--HG-- branch : trunk
2009-07-30 [8218] Final part of talent 17962 and ranks fixes. Author: VladimirMangosmegamage
* Correctly show per-caster aura state for cleitns. --HG-- branch : trunk
2009-07-28*Implement attribute flag SPELL_ATTR_EX3_BLOCKABLE_SPELL - now spells: ↵QAston
Gouge, Kick, Wing Clip, Rake, Hamstring are blocable - by thenecromancer. --HG-- branch : trunk
2009-07-28*Remove obsolete code for Judgement of Light.QAston
--HG-- branch : trunk
2009-07-28*Cleanups and Fixes in Mirror Image script.QAston
--HG-- branch : trunk
2009-07-27*Rage is now generated by damage absorbedQAston
*Fix rage calculation for level > 70 *Allow rage generation for NPC using rage *Make mitigated damage not add rage *Fix Warriors' Berserker Rage Author of all of these: thenecromancer --HG-- branch : trunk
2009-07-27*Implement immunity removal part for Shattering Throw ability - by ↵QAston
thenecromancer. --HG-- branch : trunk
2009-07-26*Update procflags for Imp.Shadowform.QAston
*Use item speed value instead of attack speed value for enchant PPM - by MaS0n. *Correctly apply cooldown to Improved leader of the pack mana regen. *Do not refresh duration when stack from aura is dropped - by Apoc --HG-- branch : trunk
2009-07-25*Correct damage for spell Piercing Shots' ticks.Anubisss
--HG-- branch : trunk
2009-07-25*Fix a typo. :)Anubisss
--HG-- branch : trunk
2009-07-25*Fix spell Savage Defense's reducing damage amount.Anubisss
--HG-- branch : trunk
2009-07-24 [8208] Add part support for spell 33525. Author: NoFantasymegamage
Also let spell 33652 trigger when aura from 33572 reach full effect. --HG-- branch : trunk
2009-07-24[8207] Allow show combat log for healing done by totems. Author: Itchmegamage
--HG-- branch : trunk
2009-07-23*Script for Plug the Sinkholes - by Drethek.QAston
--HG-- branch : trunk
2009-07-23*Use virtual function for GetFollowAnglemegamage
--HG-- branch : trunk
2009-07-22*Fix Piercing Shots - by freeganja.QAston
*Clear movement generators for unit when removing from world. --HG-- branch : trunk
2009-07-22*Fix a typo breaking some summon types.QAston
--HG-- branch : trunk
2009-07-22*Fix Replenishment from Imp. Soul Leech - original patch by freeganja.QAston
--HG-- branch : trunk
2009-07-22*Allow SPELL_AURA_TRANSFORM to to be breakble by damage using proc system.QAston
--HG-- branch : trunk
2009-07-22*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 ↵QAston
(SPELL_AURA_INITIALIZE_IMAGES) *Handle CMSG_GET_MIRRORIMAGE_DATA opcode. *Save Minions follow angle to allow themmoving in a formation *Improvements in SpellAI: correctly evade and select attack target for creatures without threat list *Use SpellAI instead of PetAI for not controllable guardians *Only guardians with SUMMON_TYPE_PET are controllable now *Add script and template data for Mirror Image. *Thanks to Drahy for help. --HG-- branch : trunk
2009-07-20*Use map pointer of killed creature instead of player pointer to prevent ↵QAston
crash in case killer is not in world. --HG-- branch : trunk
2009-07-20 [8190] Update killing quest objectives base at creature_template ↵megamage
KillCredit fields. Author: GriffonHeart Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way. Signed-off-by: VladimirMangos <vladimir@getmangos.com> Also implement KillCreditN field check at loading. --HG-- branch : trunk
2009-07-19*Fix DK presences and their improved versions - original patch by thenecromancerQAston
*Port player to homebind if instance cannot be created in WorldSession::HandleMoveWorldportAckOpcode. --HG-- branch : trunk
2009-07-19*Cleanups and fixes in Unrelenting Assault.QAston
--HG-- branch : trunk