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path: root/src/game/Vehicle.cpp
AgeCommit message (Collapse)Author
2009-08-30*Update Kologarn script.megamage
--HG-- branch : trunk
2009-08-29*More update about positions.megamage
*Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite. --HG-- branch : trunk
2009-08-29*Make position as a class;megamage
--HG-- branch : trunk
2009-08-28*Update flame levi script. Allow player to shoot down pyrite container and ↵megamage
refill the demolishers. *Other script-related fixes. --HG-- branch : trunk
2009-08-27*Remove function passengerleftmegamage
--HG-- branch : trunk
2009-08-26*Some clean up and add debug info to find the reason of crash.megamage
--HG-- branch : trunk
2009-08-24*Fix a bug that dk's ghoul generates energy twice per tick.megamage
--HG-- branch : trunk
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
--HG-- branch : trunk
2009-08-23*Update flame leviathan script.megamage
--HG-- branch : trunk
2009-08-22*Let all accessories enterevademode when vehicle enter evade mode.megamage
--HG-- branch : trunk
2009-08-19*Dismiss summoned vehicle when it is dead.megamage
--HG-- branch : trunk
2009-08-15*Add some vehicle ai functions.megamage
--HG-- branch : trunk
2009-08-08*Some update of vehicle.megamage
--HG-- branch : trunk
2009-07-09*Fix some problems with charmer removing started with rev 4402.QAston
--HG-- branch : trunk
2009-07-01 [8102] Simplify code base at new root method ↵megamage
WorldObject::CleanupsBeforeDelete Author: VladimirMangos * Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls * Create Gameobject version to make GO with owner more safe for remove --HG-- branch : trunk
2009-06-24*Add security check to Vehicle::InstallAccessory.QAston
--HG-- branch : trunk
2009-06-19*Fix a crash caused by vehicles.megamage
--HG-- branch : trunk
2009-06-19*Fix or add debug message for crash caused by controlled creaturesmegamage
--HG-- branch : trunk
2009-06-17*Allow to force to respawn creatures.megamage
*Save creature data for vehicles. *Change some visibility update sequence of respawned creatures. *Fix bugs of quest 12687: dark rider may not be on horse / horse cannot be used twice / horse does not respawn at correct phase --HG-- branch : trunk
2009-06-15*Check movementflag to interrupt casting instead of checking position.megamage
*Also some other fixes about movement flags. --HG-- branch : trunk
2009-06-14*Some update of vehicle.megamage
--HG-- branch : trunk
2009-06-14*Some work on vehicle.megamage
--HG-- branch : trunk
2009-06-13*Some fix of vehicles. Thanks to Seizerkiller.megamage
--HG-- branch : trunk
2009-06-11*Switch to support client version 3.1.3megamage
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash. Source: Mangos Thanks to TOM_RUS for most work to make this switch possible ;) --HG-- branch : trunk
2009-06-08*Correctly show spellclick flag for vehicles and creatures with info in ↵megamage
spellclick table. --HG-- branch : trunk
2009-06-05*Apply tenacity buff on vehicles of wintergrasp.megamage
*Fix the bug that tenacity is not applied on horde players. --HG-- branch : trunk
2009-06-03*Use setcharmedby and removecharmedby in enter/exit vehicle functions.megamage
*Fix build. --HG-- branch : trunk
2009-06-03*Disable vehicle/creature driver movement when entering vehicle.megamage
--HG-- branch : trunk
2009-05-30*Provide another way to implement dynamic spawns. Now a creature will call ↵megamage
its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points) *Use zonescript as basic class of opvp script and dugeon script (can also be used for bg) *Store zonescript in worldobject. *Add door for sapphiron. --HG-- branch : trunk
2009-05-27*Change vehicle faction the same as the driver's when driver enters it.megamage
*Fix 3593 sql. --HG-- branch : trunk
2009-05-23*Fix a bug that player can change to an occupied seat on vehicle.megamage
*Load full creature data for vehicles. --HG-- branch : trunk
2009-05-22*Some work on wintergrasp. Player can get ranks by killing other players and ↵megamage
can build vehicles at workshop. Vehicles can be used to destroy buildings. Except these no other thing is done. --HG-- branch : trunk
2009-04-28*Fix a crash caused by vehicle.megamage
--HG-- branch : trunk
2009-04-25*Some update of vehicle code.megamage
--HG-- branch : trunk
2009-04-23*Set mover based on client response.megamage
--HG-- branch : trunk
2009-04-23*Fix a client crash caused by transport.megamage
--HG-- branch : trunk
2009-04-22*Fix some bugs about vehicle.megamage
--HG-- branch : trunk
2009-04-21*Fix the bug that unit cannot enter vehicle.megamage
--HG-- branch : trunk
2009-04-21*More work on vehicle.megamage
--HG-- branch : trunk
2009-04-21*More work on vehicle.megamage
--HG-- branch : trunk
2009-04-21*Fix a crash of vehicle.megamage
--HG-- branch : trunk
2009-04-17*Some work on vehicles.megamage
--HG-- branch : trunk
2009-03-31*Try to fix crash.megamage
--HG-- branch : trunk
2009-03-28*Add new creature_template column VehicleIdmegamage
*Allow spawn vehicles *Make vehicles grid objects. --HG-- branch : trunk
2009-03-28*First remove object from world then unregister it. This may fix some crashes.megamage
--HG-- branch : trunk
2009-03-28*Exit vehicle when players or vehicles are dead. This may fix some crash.megamage
--HG-- branch : trunk
2009-03-20*More work on summon system.megamage
--HG-- branch : trunk
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
--HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2008-12-24*Update to Mangos 6938. (Only build for VC9)megamage
--HG-- branch : trunk