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path: root/src/server/game/AI/ScriptedAI
AgeCommit message (Expand)Author
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-20Core/Misc: Define some methods constSpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-10-26Core/Misc: Tweaked ThreatContainer internalsSpp
2012-10-24Core/Misc: reduced amount of string memory allocations (Step I)Spp
2012-09-02Core/Scripting: Fix DoAction function of SummonList incorrectly removing entr...Elron103
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-30Core/Misc: Use proper headers to optimize compileVincent-Michael
2012-07-10Core/Escort: few modifications to add the IMMUNE_TO_NPC flag after npc does a...Kandera
2012-07-10Core/Escort: fix issues with escorts not attacking enemies.Kandera
2012-06-21Core/Misc: Code-style + some const methods.Chaplain
2012-06-20Scripts/Miscellaneous: Enable const-ness for various functions in ScriptedAI ...Elron103
2012-05-10Clean up for 58f63509cd4Chaplain
2012-04-12Core/Script: Use DoMeleeAttackIfReady in default ScriptedAI::UpdateAI method ...kaelima
2012-04-11couple wrong return typesfaramir118
2012-04-09Core/Scripts: Remove some unnecessary creature/player casts in scripts and do...kaelima
2012-04-08Core/Shared: Move container functions to shared project under Trinity::Contai...Machiavelli
2012-04-01Core/Script: Code style and some rewriting.Gyx
2012-03-12Core/Units:Machiavelli
2012-03-11R.I.P SimpleAINay
2012-03-10Core/DBC: Remove store getters (useless since we don't have scripts as extern...Shauren
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-23Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.Venugh
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-13Update the rest of the headersValcorb
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-15Fix warningsSpp
2011-10-19Core/Grid:kaelima
2011-10-18Rename some classes in grid system.megamage
2011-10-10Rename "SetPosition" to "UpdatePosition".megamage
2011-10-07REPO: Code-style clean-upsBootz
2011-10-05Scripts/Icecrown CitadelShauren
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-22Scripts/Ulduar: Make XT-002 and Ignis enter evade mode if pulled out from the...Souler
2011-09-12Core/ScriptedAI: remove ScriptedAI::CanCast function which is not functioning...QAston
2011-09-05Core/Achievements: Award normal mode achievements when instance was done on h...Shauren
2011-08-20Core/AI: Cleaning up hungarian notationFredi Machado
2011-08-18Core/AI: Code style and cleanupsFredi Machado
2011-07-31Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to...Machiavelli
2011-07-27Fix some warnings here and thereSpp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-06-12Core: Continued cleanupkaelima
2011-06-12Core: And some more cleanups...click
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-05-28Core/AI: Fix previous commit (467f33e)click
2011-05-28Core/AI: Minor adjustment on the WorldBossAI : Avoid putting the entire map i...click
2011-05-28Core/AI: Add WorldBossAI for world-side (non-instanced) bosses (essentially a...click
2011-05-27Compile warnings fixesclick