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Battlefield.cpp
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Author
2017-02-12
Core/Battlefield: Cleanup of Wintergrasp script and battlefield system:
ariel-
2017-02-11
Core/PvP: Gameobject rotation in BGs and Wintergrasp.
ariel-
2017-02-11
Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...
ariel-
2017-02-11
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...
ariel-
2017-01-01
Update copyright note for 2017
vincent-michael
2016-06-12
Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...
Shauren
2016-04-08
Merge pull request #16038 from tkrokli/grammar_and_spelling_corrections_335
Aokromes
2016-02-04
Core/PacketIO: Updated and enabled SMSG_AREA_SPIRIT_HEALER_TIME
Shauren
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-11
Core/PacketIO: Updated and enabled battlefield opcodes
Shauren
2015-09-28
Core/Maps: Moved corpse management to map level
Shauren
2015-04-28
Core/Entities: Reworked guid scopes
Shauren
2015-04-17
Core/PacketIO: SMSG_PLAY_SOUND
Golrag
2015-02-16
Core/Opcodes: SMSG_INIT_WORLD_STATES
Golrag
2015-02-05
Made compiler happy
joschiwald
2015-01-30
Core/Misc: fixed creating battlefield/opvp capturepoints and prevented mem leak
joschiwald
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-12-29
Core/Scripts: multiple changes
joschiwald
2014-11-15
Core/DataStores: Updated all remaining dbc/db2 except Item.db2, Item-sparse.db2
Intel
2014-11-09
Core/NetworkIO: updated SMSG_UPDATE_WORLD_STATE, added SMSG_PVP_SEASON and ad...
joschiwald
2014-10-30
Core/GameObjects: Updated GameObjectTemplate data structure
Shauren
2014-10-27
Core/Entities: Updated HighGuid values
Shauren
2014-10-26
Core/Entities: Changed object lowguid to uint64
Shauren
2014-10-22
Core/Entities: First part of removing GetGUIDLow() uses
Shauren
2014-10-22
Core/Groups: Use full guid for group lookup
Shauren
2014-10-21
Core/Entities: First batch of removing implicit conversions of ObjectGuid to ...
Shauren
2014-10-18
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-10-17
Core/Players: Fix players not being notified if on loading screen
jackpoz
2014-09-20
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-09-20
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-09-20
Core/Battlefield/WG: fixed warnings
joschiwald
2014-09-19
Core/Misc: multiple changes
joschiwald
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Misc: Fix merge fail
Vincent-Michael
2014-08-24
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-08-23
Core/Misc: Fix some -Wconversion warnings
jackpoz
2014-07-14
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-07-14
Core/Battlefield: move complex methods from BattlefieldWG.h to BattlefieldWG.cpp
joschiwald
2014-06-02
Core/Phases: Removed some phasemask handling, more to come
Subv
2014-06-01
Core/Phases: Preliminary work with correctly implementing the phase system in...
Subv
2014-05-25
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Michael
2014-05-24
Core/Misc: Fix typo
jackpoz
2014-04-28
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-04-28
Core/Misc: remove some obsolete parameters
joschiwald
2014-01-11
Merge branch 'master' into 4.3.4
DDuarte
2014-01-10
Merge branch 'master' into 4.3.4
DDuarte
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-12-15
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent_Michael
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
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