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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-31T19:01:01Z
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Author
2022-03-08
Core/Entities: Move GridObject to its own header (#26358)
Jan Van Buggenhout
2022-03-06
Core/Misc: Fix static analysis issues (#25924)
Giacomo Pozzoni
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-26
Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT (#27034)
Jeremy
2022-02-26
Core/Objects: Added helper structures to allow using customized updatefield s...
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-05
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2022-01-29
Core/Objects: Add overridable function UpdateObjectVisibilityOnDestroy
Shauren
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)
Giacomo Pozzoni
2022-01-23
Fix some compiler warnings reported by GCC (#25007)
Peter Keresztes Schmidt
2022-01-06
Core/Quests: Add missing GO_DYNFLAG_LO_ACTIVATE to lootable chests related to...
Shauren
2022-01-01
Core/GameObject: Remove linked traps when the main GameObject is remo… (#24...
Eridium
2022-01-01
Core/Gameobjects: Improve stealth detection (#24417)
Gildor
2022-01-01
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2021-12-27
Core/ZoneScript: Add "invoker" param to ProcessEvent (#24758)
Jeremy
2021-12-21
Core/Misc: Resolve c++17 TODOs left in code as comments
Shauren
2021-12-21
Core/Misc: Some refactoring, #23603 prep: (#23676)
Treeston
2021-12-20
Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#2...
NoName
2021-12-19
Core/GameObjects: Skip LoS checks for traps (#23936)
Giacomo Pozzoni
2021-12-18
Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...
Shauren
2021-12-18
Core/Pooling: Quest pooling rewrite: (PR#23627)
Treeston
2021-12-16
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewr...
Treeston
2021-12-16
Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme pr...
Treeston
2021-12-14
Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implicat...
Treeston
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-12-13
Core/GameObject: do not allow consumable chests to restock while partially lo...
Wyrserth
2021-12-13
Core/GameObject: fix some cases where summoned gameobjects of a type differen...
Wyrserth
2021-12-13
Core/GameObject: implement restock mechanic for non-consumable gameobjects (#...
Wyrserth
2021-12-13
Core/GameObject: restore old behavior for non-consumable chests with restock ...
Wyrserth
2021-12-13
Core/GameObject: don't allow non-consumable goobers to despawn on use (#23469)
Wyrserth
2021-12-09
Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects w...
Wyrserth
2021-12-08
Core/GameObjects: goober gameobjects may reset only if they have a lock id or...
Ovah
2021-12-05
Core/Misc: Fix static analysis issues reported by Coverity
jackpoz
2021-12-03
Core/Object: Range check vol. 2 (#23226)
Jozef Dúc
2021-12-02
Core/Object: Range check (#23179)
Jozef Dúc
2021-12-02
Core/GameObject: Code cleanup
jackpoz
2021-12-02
Core/GameObject: Remove summoned gobs properly from the map without effecting...
Killyana
2021-12-02
Core/GameObject: Delete summoned gobs and DestroyForNearbyPlayers gobs spawne...
Killyana
2021-11-30
Core/Database: Delete gameobject_addon data when deleting a GameObject from t...
jackpoz
2021-11-24
Core/Misc: Fix GCC 8 warnings
jackpoz
2021-11-24
Core/GameObject: Properly dismount players on GameObject Use
sirikfoll
2021-11-24
Core/GameObject: Remove summoned game objects from the map after calling Set...
Killyana
2021-11-24
SAI/GameObject: Despawn the linked trap with the gameobject
Killyana
2021-11-24
Core/GameObject: Set loot state to Not ready when a gob is deactivated (#23072)
Killyana
2021-11-20
Core/GameObject: Implement GameObject::Use case for GAMEOBJECT_TYPE_NEW_FLAG ...
Jeremy
2021-11-16
Core/Misc: Log more information in asserts (#22783)
Giacomo Pozzoni
2021-11-15
Add rotation to .gob info (#22723)
Rochet2
2021-11-11
Core/PacketIO: Fixed SMSG_QUERY_GAME_OBJECT_RESPONSE structure
Shauren
2021-11-05
Core/Misc: 9.1.5 enum updates
Shauren
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