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Author
2017-05-13
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-05-11
Core/Common: Include cleanup
Shauren
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-05-05
Core/Entities: Tweak WorldObject::IsNeverVisible to pass the seer
joschiwald
2017-03-18
Core/Scripts: Add support for spawn specific C++ scripts
Krudor
2017-03-03
Scripts/ICC: Fix chest loot exploit
jackpoz
2017-02-26
Core/Fishing: ignore required skill when fishing in pools.
SnapperRy
2017-02-18
Core/GameObject: save spawn GOState and reset to it instead of toggling from ...
ariel-
2017-02-18
Entities/GameObject: Expose GO rotation to scripting.
treeston
2017-02-12
AI/SmartScripts: Add param3 to SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAS...
treeston
2017-02-12
Core/GameObjects: Enable using GAMEOBJECT_TYPE_GATHERING_NODE
Shauren
2017-02-11
Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...
ariel-
2017-02-11
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...
ariel-
2017-02-04
Core/Fishing: update fishing skill regardless of success or failure (junk ite...
SnapperRy
2017-01-08
Creature/CreatureAI:
treeston
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-16
Core/Entities: GameObjectDespawn packet is only sent for GameObjects
joschiwald
2016-08-29
Core/GameObject: added possibilty for gameobjects to contain money loot.
ariel-
2016-08-15
Core/Items: Implemented artifacts
Shauren
2016-08-01
Core/GameObjects: Renamed gameobject_template.unkInt32 to RequiredLevel
Shauren
2016-07-14
Core: Update to 7.0.3.22210
Shauren
2016-07-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-11
Core/PacketIO: SMSG_UPDATE_OBJECT optimization - removed unneccessary memory ...
Shauren
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-10
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...
Shauren
2016-06-25
Core/Entities: 7.0.3.22045 updatefields
Shauren
2016-06-18
Core: Update to 7.0.3.21963
Shauren
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-12
Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...
Shauren
2016-06-07
Core/PacketIO: Updated query opcodes
Shauren
2016-05-30
Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796
Shauren
2016-05-26
Core/GameObjects: Add isUse parameter to GossipHello for distinction between ...
Shocker
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-04-02
Player/Quest: Credit group for gameobject activation if they are in proximity.
treeston
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-02-28
Core/PacketIO: Updated and enabled SMSG_GAME_OBJECT_CUSTOM_ANIM
Shauren
2016-02-11
Codestyle
Carbenium
2016-02-11
Core/PacketIO: Updated and enabled SMSG_FISH_ESCAPED
Carbenium
2016-02-10
Core/PacketIO: Updated and enabled SMSG_FISH_NOT_HOOKED
Carbenium
2016-02-10
Core/GameObject: Also send EventInform() calls for GAMEOBJECT_TYPE_CAMERA
Nyeriah
2016-01-20
Merge pull request #16193 from Goatform/3.3.5
jackpoz
2016-01-01
Core/PacketIO: SMSG_DESTRUCTIBLE_BUILDING_DAMAGE
Golrag
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-09-24
Core/Gameobjects: Move a log from FATAL to DEBUG
jackpoz
2015-09-21
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...
StormBytePP
2015-09-16
Core/PacketIO: Implemented correct opcode for GameObject animkit changes and ...
Shauren
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-07-25
Core/Collision: Removed direct GameObject references from collision project
Shauren
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