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Commit message (
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Author
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-19
Core: fix warning
ariel-
2017-06-19
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-06-11
Core/Scripts: fix some /W4 warnings
ariel-
2017-06-10
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
treeston
2017-06-08
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
Treeston
2017-04-28
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2017-03-23
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2017-03-19
Core/Object: Fix Line of Sight issue with object edges
Golrag
2017-03-01
Ensure that all actions are compared to fixed point in time (ie. world update...
xinef1
2017-02-27
Core/Auras: reworked multiplicative AuraEffects calculation
ariel-
2017-02-20
Core/Misc: changed WorldPacket pointers to const
ariel-
2017-02-17
Core/SmartAI: Various fixes and extensions for smart scripts: (#18673)
xinef1
2017-02-08
fix typo
Shauren
2017-02-08
Core/Maps: Adjusted WorldObject::GetGridActivationRange() to never be less th...
Shauren
2017-02-05
Core/Spells: Remade trajectory target selection (#19048)
xinef1
2017-02-05
Core/Misc: Various crash fixes (#19059)
xinef1
2017-01-21
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2017-01-13
Core/Objects: Fixed trap visibility for enemies. (#18815)
ForesterDev
2017-01-11
Fixed visual bug where accessory could detach from vehicle on client (#18590)
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-11-19
Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
ariel-
2016-10-13
Core/Entities: fix dynamic linking
ariel-
2016-10-13
Core/Entities: extend available containers for WorldObject::GetxxxInGrid
ariel-
2016-10-05
Core/Event: Add Brewfest Music during the event
Kittnz
2016-09-10
Woops. Thanks, clang.
treeston
2016-09-10
Entities/Object: Add some Position const& overloads to distance/angle methods...
treeston
2016-08-31
Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...
treeston
2016-08-28
Core/Entities: Added possibility to construct a Position using a G3D::Vector3
ariel-
2016-08-26
Entities/Unit: Add overload to NearTeleportTo taking Position const&.
treeston
2016-07-30
Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...
ariel-
2016-07-30
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...
ariel-
2016-07-13
Game/Entities: Fix math problem "Disk Point Picking" in GetRandomPoint (#17577)
P-Kito
2016-06-04
Core/VMaps: Fix some vmap height edge cases
jackpoz
2016-05-26
Merge remote-tracking branch 'Golrag/LoS_object_size' into 3.3.5 (PR #15807)
treeston
2016-05-14
Seriously, who doesn't support std::string instead of char* in 2016?
treeston
2016-05-14
Add a LOG_WARN when attempting to summon a non-existing summon group.
treeston
2016-05-13
Core/Scripts: Added reasonable default params to GetCreatureListWithEntryInGr...
treeston
2016-05-11
Core/Maps - Improvements to Cinematic function
r00ty-tc
2016-05-09
Core/Random: Removed ancient and unused MAP_BASED_RAND_GEN
Shauren
2016-04-14
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2016-04-12
Core/Entities: Ported byte field offset naming from 6.x
Shauren
2016-03-30
Merge pull request #16839 from chaodhib/spell_facing_fix
Treeston
2016-03-27
Adjustments to spell facing - Adjusted HaveAtClient to accept Object* (still...
r00ty-tc
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-21
Core/Object: Use object edges to calculate LoS
Golrag
2016-03-01
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon
ccrs
2016-01-12
Core/Object: Codestyle improvements
Kittnz
2016-01-12
Core/Entities: Show destroy animation for creatures and totems.
elecyb
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