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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2012-04-18Core/Spells: Removed unneeded phase check from spell casts, its already done ...Shauren
2012-04-17Core/Player: Removed _lastLiquid from Player class, no need to have it in bot...Shauren
2012-04-17Core/Unit: Always initialize a pointer before using it.kaelima
2012-04-16Attempt on converting updatewaterstate for use with units (pets and vehicles)Kandera
2012-04-14Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NE...Subv
2012-04-14Core/Spells: Fixed Bloodworm's heal effect and damageSubv
2012-04-14Fixed build from my previous commitSubv
2012-04-14Core/Spells: Corrected logic check for SPELL_ATTR4_IGNORE_RESISTANCESSubv
2012-04-13Core/Spells: Prevent Siphon Life from proccing on Corruption apply.Subv
2012-04-13Scripts/Icecrown CitadelShauren
2012-04-13Core/Spells: Fixed Recklessness charges being dropped twice.Subv
2012-04-12Core/Spells: Fixed Lifebloom's final bloom benefit from Empowered RejuvenationSubv
2012-04-11Core: Fixed warning C4263: 'bool Creature::SetDisableGravity(bool,bool)' : me...Shauren
2012-04-11Core/Spells: Fix vigilance taunt cooldown spell targeting. cleanup some white...Kandera
2012-04-09Core/Spell: fix crash from 268401029e1bc3fa0a052cb15d86123c5ecd1e6akaelima
2012-04-08Core/Cleanup:kaelima
2012-04-08Core/Spells: Implemented SPELL_ATTR4_IGNORE_RESISTANCES.Subv
2012-04-08Core/Shared: Move container functions to shared project under Trinity::Contai...Machiavelli
2012-04-08Core/Movement: Fix pushback issues and client freeze.Machiavelli
2012-04-07Core/Spells: Fixed rogue T10 2P and 4P bonusesSubv
2012-04-07Core/Visibility: Pets should be always visible for group mates.Subv
2012-04-06PeAI updateMrSmite
2012-04-04Core/Spells: Blade Barrier should not proc from autoattacksSubv
2012-04-01Core: Only clear motionmaster flags if the respective entity exists in world.click
2012-04-01Core/Spells: Fixed SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT on several ty...Subv
2012-03-29Core/Misc: Code style and remove unused define.Gyx
2012-03-29Core/Game: Code style.Gyx
2012-03-28Core/Game: Code style again.Gyx
2012-03-28Core/Game: Code style.Gyx
2012-03-28Core/Protocol:kaelima
2012-03-27Merge pull request #5811 from Elron103/pull-requests3click
2012-03-26Core/Spells: Fix Necrotic Touch proc closes #538Kandera
2012-03-26Core/Spells: Fix Misdirection (thx to elron) closes #5869, #4343Kandera
2012-03-26Core/CombatLog:kaelima
2012-03-26Core/Misc: Fix logic for owner check in Unit::RemoveGameObjectShocker
2012-03-20Core/Units: Fix issues with threat management on phase changesElron103
2012-03-19Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this ...Shauren
2012-03-18Core/Spell: Fix crash for Glyph of DivinityKaelima
2012-03-18Core/Movement: Update MOVEMENTFLAG_MASK_MOVING, thanks to idostyleMachiavelli
2012-03-17Core/Movement:Machiavelli
2012-03-17Core/Unit: Fix respawning after ForceDespawn is called.w1sht0l1v3
2012-03-16Core/Unit: Fix some movement issues when leaving vehicles introduced in dce0a...kaelima
2012-03-16Core/Movement: Fix players still able to fly on SPELL_AURA_FLY and SPELL_AURA...Machiavelli
2012-03-16Core/Misc: Random cleanupkaelima
2012-03-15Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.Kandera
2012-03-13more cleanupthomas33
2012-03-12Core/Units:Machiavelli
2012-03-04Core: Adjust parameter output values to avoid excessive warning outputs on GC...click
2012-03-02Core/Misc: Fix a crash in CalendarMgr::AddAction and initialize some wild poi...kaelima
2012-03-01Core/Units: Properly update passenger position if vehicle uses waypoint movem...Machiavelli