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path: root/src/server/game/Handlers/AuctionHouseHandler.cpp
AgeCommit message (Expand)Author
2017-05-05Core/PacketIO: Fixed structures of CMSG_AUCTION_SELL_ITEM and CMSG_AUCTION_LI...Shauren
2017-02-11Core/Logs: Fine tune more logsAokromes
2017-01-01Update copyright note for 2017vincent-michael
2016-12-09Handlers/AuctionHouse: Typo (#18437)Palabola
2016-07-10Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-10Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...Shauren
2016-06-14Core/PacketIO: Updated AH and mail packetsShauren
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20810Shauren
2016-05-07Core/Achievements: AchievementMgr refactoringShauren
2016-04-10Implement AuctionHouse features: GetAll scan and search throttlingpete318
2016-03-23Build fixDDuarte
2016-03-23Improved Auction house deposit handling.pete318
2016-01-01Update copyright note for 2016Vincent-Michael
2015-09-28Core/Maps: Moved corpse management to map levelShauren
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-05-01Core/Enums: Defined two unknown item flags, and cleaned the other item flags ...Kinzcool
2015-04-10Core/Opcodes:Golrag
2015-03-27Core/PacketIO: Updated values of all known server opcodesShauren
2015-01-25Core/NetworkIO: sync opcodes with wppjoschiwald
2015-01-17Core/Opcodes: sync with wppjoschiwald
2015-01-16Core/Packet: Update some AH, BM and banker opcodesprojectcoredevs
2015-01-01Update copyright note for 2015Vincent-Michael
2014-12-21Core/Items: Refactored ItemTemplateShauren
2014-11-15Core/Packets: added few channel packet structsjoschiwald
2014-11-15Core/DataStores: Updated Item DataStoresIntel
2014-11-12Core/World: hold deleted characters in character storejoschiwald
2014-11-10Merge branch 'dbc' of https://github.com/Intel/TrinityCore into Intel-dbcRat
2014-11-09Core/NetworkIO: updated SMSG_UPDATE_WORLD_STATE, added SMSG_PVP_SEASON and ad...joschiwald
2014-11-06Core/DataStores: Updated ArmorLocation.dbc, AuctionHouse.dbc, BankBagSlotPric...Intel
2014-11-03Core/PacketIO: Minor refactor to writing server packetsShauren
2014-10-30Core/Networking: PoC changes to the way packets are handledDDuarte
2014-10-29Core/Entites: Updated GUID formatShauren
2014-10-27Core: Even more warning fixesDDuarte
2014-10-27Core/Entities: Updated HighGuid valuesShauren
2014-10-26Core/AH: Code cleanupjackpoz
2014-10-25Core/Guilds: Fifth part of converting int to bigint guids in databaseShauren
2014-10-23Core/Entities: Second part of required database changes for migrating guids t...Shauren
2014-10-22Core/Entities: First part of removing GetGUIDLow() usesShauren
2014-10-21Core/Entities: First batch of removing implicit conversions of ObjectGuid to ...Shauren
2014-10-20Core/Entities: First part of required database changes for migrating guids to...Shauren
2014-09-20Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4Shauren
2014-09-17Core/Spells: consider spell speed in SPELL_EFFECT_CHARGEjoschiwald
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-04-23Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-04-23Core/AuctionHouse: Fix AuctionHouse exploitjackpoz
2014-01-11Merge branch 'master' into 4.3.4DDuarte
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-18Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent_Michael
2013-12-16Core/AH: Fix memory leakjackpoz
2013-11-08Merge branch 'master' into 4.3.4Spp