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BattleGroundHandler.cpp
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Commit message (
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Author
2025-02-09
Core/Misc: Reduce code differences between branches
Shauren
2025-02-05
Core/Misc: Reduce code differences between branches
Shauren
2024-08-02
Core/DataStores: Updated to 11.0.0
Shauren
2023-11-09
Core: Update to 10.2.0
Shauren
2023-08-26
Core/Battlegrounds: Rework queues (#29200)
Jeremy
2023-05-19
Core/Areas: Update AreaFlags from EnumeratedStings values (#29008)
Jeremy
2023-05-13
Core/Battlegrounds: Correct distance check in HandleAreaSpiritHealerQueryOpco...
DeadMouse
2023-05-09
Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...
Jeremy
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-07-19
Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...
Shauren
2022-04-16
Core/Battlegrounds: Store mercenary status separately from the aura obtained ...
Shauren
2022-03-06
Core/Creature: Add new db field InteractionPauseTimer (#25880)
Giacomo Pozzoni
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-01-01
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2021-12-31
Core/Logs: Log full guid instead of just low guid
Giacomo Pozzoni
2021-12-15
Battleground/Arena: Properly check RBAC arena join permission before allowing...
Treeston
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-10-16
Core/Characters: Made homebind location a WorldLocation (this implicitly adds...
ModoX
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-25
Core/Battleground: allow Random battleground and arena queues same time. (#21...
Gooyeth
2021-08-15
Core/Battlegrounds: Update BattlemasterListFlags (#26819)
Jeremy
2021-08-14
Core/Battlegrounds: Change Battleground* argument to BattlegroundQueueTypeId ...
Jeremy
2021-08-08
Core/Battlegrounds: Remove duplicate info from GroupQueueInfo (#26759)
Jeremy
2021-04-09
Core/PacketIO: Updated packet structures to 9.0.5
Shauren
2021-04-06
Core/PacketIO: Use new time utilities in packets instead of plain time_t/uint32
Shauren
2020-12-08
Core/PacketIO: Updated most packet structures to 9.0.1
Shauren
2020-09-19
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Movement: 7fff83d6752 followup
ccrs
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-02
Core/PacketIO: Convert all leftover packets to use packet classes
Shauren
2020-05-31
Fix warnings
Shauren
2020-05-31
Core/Battlegrounds: Queue updates
Shauren
2020-01-02
New Year
Aokromes
2019-12-15
Core/Battleground: Check battlegrounds disabled in db2 files (#23924)
Jeremy
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-06-08
Core/PacketIO: Updated packet structures to 8.1.5
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-30
Core/DataStores: Updated db2 structures to 7.3.2.25480
Shauren
2017-07-12
Core/PacketIO: Updated and enabled LFG packets
Shauren
2017-07-06
Core/Battlegrounds: Correct error in HandleBattleFieldPortOpcode() battlefiel...
Shocker
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-03-05
Core/Wintergrasp: fix leaving Wintergrasp via the minimap button.
SnapperRy
2017-02-12
Core/Battlefield: Cleanup of Wintergrasp script and battlefield system:
ariel-
2017-02-12
Core/Battleground: Fix crash happening when reporting afk a nonexistent player
jackpoz
2017-02-11
Update BattleGroundHandler.cpp
ariel-
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