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path: root/src/server/game/Instances/InstanceScript.cpp
AgeCommit message (Expand)Author
2020-04-24Core/AI: AreaBoundary refactorariel-
2020-01-02New YearAokromes
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Core/Misc: Various crash fixes (#19059)xinef1
2019-01-01Update copyright note for 2019vincent-michael
2018-10-13Core/Spells: Implement PROC_FLAG_ENCOUNTER_STARTShocker
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-03-21Core/Instances: Fix combat resurrection charge gain (#21647)Roc13x
2018-01-01Update copyright note for 2018vincent-michael
2017-08-21Core/Instances: Prevent possible minion crashroc13x
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-03-25Update boss state load logicKrudor
2017-01-01Update copyright note for 2017vincent-michael
2016-11-06Core/Instances: Implemented base scenario system and objectives in dungeonsKrudor
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-16Core/Instances: Add functionality for modifying instance entrance locationsKrudor
2016-07-10Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-07Core/Instances: implemented handling for SMSG_BOSS_KILL_CREDIT (#17525)Ovah
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20994Shauren
2016-05-07Core/Achievements: AchievementMgr refactoringShauren
2016-04-24Core/Instances: Updated and enabled encounter packets and implemented combat ...Ovalord
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-03-22Scripts: Add override to CheckInRoom() definitionsDDuarte
2016-03-22Core/Instances: Fix build in older VS versionsDDuarte
2016-03-22Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)treeston
2016-03-22Fix stuff™.treeston
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-06Scripts/Commands: enhanced .instance get/setbossstate commandsShinDarth
2015-11-01Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-06-26Scripts/ToC: Fix doors opening/closing during Dreadscale fightjackpoz
2015-03-29Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.xRat
2015-03-27Core/PacketIO: Updated values of all known server opcodesShauren
2015-03-24Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.xRat
2015-03-21Scripts/Ulduar: Fix some Flame Leviathan issuesjackpoz
2015-03-16Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map s...Rat
2015-01-10Core/Maps: Updated map difficultiesShauren
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-21Resolve merge conflictjoschiwald
2014-11-08Core/DataStores: Updated DungeonEncounter.dbc, DurabilityCosts.dbc, Durabilit...Intel
2014-09-20Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4Shauren
2014-09-18Core/Scripts: implemented a guid map in InstanceScript, this way you can easi...joschiwald
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-07Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-07-14Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael