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Instances
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InstanceScript.cpp
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Author
2020-04-24
Core/AI: AreaBoundary refactor
ariel-
2020-01-02
New Year
Aokromes
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-07-21
Core/Misc: Various crash fixes (#19059)
xinef1
2019-01-01
Update copyright note for 2019
vincent-michael
2018-10-13
Core/Spells: Implement PROC_FLAG_ENCOUNTER_START
Shocker
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-03-21
Core/Instances: Fix combat resurrection charge gain (#21647)
Roc13x
2018-01-01
Update copyright note for 2018
vincent-michael
2017-08-21
Core/Instances: Prevent possible minion crash
roc13x
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-03-25
Update boss state load logic
Krudor
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-06
Core/Instances: Implemented base scenario system and objectives in dungeons
Krudor
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Core/Instances: Add functionality for modifying instance entrance locations
Krudor
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-07
Core/Instances: implemented handling for SMSG_BOSS_KILL_CREDIT (#17525)
Ovah
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-24
Core/Instances: Updated and enabled encounter packets and implemented combat ...
Ovalord
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-03-22
Scripts: Add override to CheckInRoom() definitions
DDuarte
2016-03-22
Core/Instances: Fix build in older VS versions
DDuarte
2016-03-22
Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)
treeston
2016-03-22
Fix stuff™.
treeston
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-06
Scripts/Commands: enhanced .instance get/setbossstate commands
ShinDarth
2015-11-01
Scripts/VioletHold: rewrote the whole instance
joschiwald
2015-06-26
Scripts/ToC: Fix doors opening/closing during Dreadscale fight
jackpoz
2015-03-29
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
Rat
2015-03-27
Core/PacketIO: Updated values of all known server opcodes
Shauren
2015-03-24
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
Rat
2015-03-21
Scripts/Ulduar: Fix some Flame Leviathan issues
jackpoz
2015-03-16
Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map s...
Rat
2015-01-10
Core/Maps: Updated map difficulties
Shauren
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-21
Resolve merge conflict
joschiwald
2014-11-08
Core/DataStores: Updated DungeonEncounter.dbc, DurabilityCosts.dbc, Durabilit...
Intel
2014-09-20
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-09-18
Core/Scripts: implemented a guid map in InstanceScript, this way you can easi...
joschiwald
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Entities: Use new PackedGuid class
Shauren
2014-09-07
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-07-14
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
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