index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-26T11:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Maps
/
Map.cpp
Age
Commit message (
Expand
)
Author
2021-10-06
Core/Misc: Fix appleclang 12 warnings
Shauren
2021-07-24
Core/Spawns: prevent spawn groups from bypassing spawnMask restrictions (#26711)
Ovah
2021-06-26
Core/Pools: Fix pools with 1 member never spawning anything anymore (#26620)
Giacomo Pozzoni
2021-05-11
Core/Map: Added Map::SetZoneOverrideLight std::chrono overload (#26486)
HelloKitty
2021-05-11
Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)
Mikhail Redko
2021-04-04
MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...
killerwife
2021-04-04
Core/Maps: Change .map file version from FourCC to uint32 (#26326)
Giacomo Pozzoni
2021-02-21
Core/Maps: Use a fixed offset instead of full collision height when retrievin...
Giacomo Pozzoni
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2021-01-01
Core/Maps: Move some more Map internals to actually be... internals.
Treeston
2020-12-31
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*...
Treeston
2020-12-30
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
Treeston
2020-12-28
Core/Maps: Attempt to fix picking the wrong min height (#25771)
Giacomo Pozzoni
2020-12-27
Core/Maps: Partially revert 0c69316714d0558e32462f5401197fe1e803ae75
jackpoz
2020-12-27
Core/Maps: Use the same logic to calculate grid coords to avoid mismatches
jackpoz
2020-12-26
Core/Visibility: Split BG/Arena visibility settings (#25690)
Gildor
2020-09-27
Dep/Boost: Support for boost 1.74 - heap
Shauren
2020-09-11
Core/Maps: Fixed map min height calculation (#25449)
Giacomo Pozzoni
2020-09-06
Core/Maps: Always update the grid of player summons even if far away (#25406)
Giacomo Pozzoni
2020-08-29
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2020-08-28
Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures ...
kvipka
2020-07-31
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2020-07-18
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2020-07-15
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-06-27
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2020-06-26
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
2020-06-23
Core/Misc: Replace Trinity::make_unique with std (#24869)
Peter Keresztes Schmidt
2020-06-20
Log number of Creatures and GameObject per map (#24809)
Giacomo Pozzoni
2020-05-05
Core/Maps: fix respawn times for manual respawns (#24571)
NoName
2020-04-11
Core/Pooling: Remove respawn times from the database when despawning a pool (...
Giacomo Pozzoni
2020-04-05
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2020-04-05
Core/Logs: Log full guid instead of just low guid
Giacomo Pozzoni
2020-03-31
Core/DBLayer: Prevent committing transactions started on a different database
Shauren
2020-03-31
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2020-03-06
Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any...
Shauren
2020-02-28
Core/DynamicInfo: rename some parameters according packet definitions (#24192)
ForesterDev
2020-02-08
Core/Misc: Some refactoring, #23603 prep: (#23676)
Treeston
2020-01-14
Core/DynamicObjects: Restore the ability of DynamicObjects to be world object...
xvwyh
2020-01-02
New year
Aokromes
2019-12-21
Core/Map: Load the grid of TempSummons owned by Players
jackpoz
2019-09-21
Core/Map: Move a log from ERROR to WARN
jackpoz
2019-08-23
Core/PacketIO: updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_...
ForesterDev
2019-08-17
Warning fix
Shauren
2019-08-17
Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...
Shauren
2019-08-01
Scripts/FollowerAI: Some cleanup:
Treeston
2019-07-25
Core/PacketIO: Updated SMSG_OVERRIDE_LIGHT (#23635)
ForesterDev
2019-07-15
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewr...
Treeston
2019-07-15
Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme pr...
Treeston
2019-07-14
Core/DB: Unify `creature_respawn` and `gameobject_respawn` into a single `res...
Treeston
[next]