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path: root/src/server/game/Maps/Map.cpp
AgeCommit message (Expand)Author
2012-12-19Core/Misc:joschiwald
2012-12-06Core/Map: Kill Engrish (thx Takenbacon)Vincent-Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-11-03use Thread-Safe Interface design pattern to allow recursive calls on non wind...ille
2012-10-24Core/Misc: reduced amount of string memory allocations (Step I)Spp
2012-10-19Proper naming of LfgDungeon structuresSpp
2012-10-18Core/Dungeon Finder: Some optimizations.Spp
2012-10-05Core/Maps: fix being able to be ported to an instance while in a group with a...Kandera
2012-09-10Core/Vehicles: Fix warningsVincent-Michael
2012-09-04Core: Warning fixesShauren
2012-08-30Core: Fix many "errors"/warnings and coding style (3)Nay
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-06-21Core/Misc: Code-style + some const methods.Chaplain
2012-06-08Core/Maps: Fixed possible crash when resetting instancesShauren
2012-06-07Core/Maps: Moved object respawn time storage from global to map level. This r...Shauren
2012-05-20Core: Fix a few compile warningsNay
2012-04-08Core/Cleanup:kaelima
2012-03-29Core/Misc: Code style and remove unused define.Gyx
2012-03-24Core: I herd you like semicolon..leak
2012-03-24Core: Fix warnings properlyleak
2012-03-24Core: Fix warningsleak
2012-03-24Core/DBLayer: Convert PQuery() queries to prepared statementsleak
2012-03-12Core/Map:kaelima
2012-03-12Core/Units:Machiavelli
2012-03-07Core/MapsShauren
2012-03-01Core/Units: Properly update passenger position if vehicle uses waypoint movem...Machiavelli
2012-02-24Core/CalendarShauren
2012-02-24Core/CalendarShauren
2012-02-22Fix build (gcc) and fix warningsSpp
2012-02-18Merge pull request #5290 from kandera/fix_blinkSubv
2012-02-17fix blink making you fall under ground when blinking into water (needs correc...Kandera
2012-02-16Core/Maps: Remove redundant if()leak
2012-02-16Fix a lot of warningsSpp
2012-02-14Fixed build, thanks Amit86 for noticingSubv
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-11Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)Subv
2012-02-10Core/Map:kaelima
2012-02-09Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS andSubv2112
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-22Revert "Temp fix for *nix build."megamage
2011-12-22Temp fix for *nix build.megamage
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-12-18Core/Dungeon Finder: Implemented Luck of the Draw buffShauren
2011-12-13Core/Maps: Removed some incorrect checks in GetHeight, flying creatures shoul...Shauren
2011-12-10Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Sp...kaelima
2011-11-28Make AddToMap return bool.megamage
2011-11-28Add an ASSERT to find out the reasons of some crashes.megamage