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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T15:01:01Z
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Maps
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MapScripts.cpp
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Author
2024-03-14
Core/Objects: Added ToWorldObject and ToItem
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-01-26
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-01
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2021-12-11
Core/Misc: Fix static analysis issues reported by Coverity Scan
Giacomo Pozzoni
2021-11-24
Core/MapScripts: Add support to GameObjects to SCRIPT_COMMAND_DESPAWN_SELF
jackpoz
2021-11-21
Core/MapScripts: Allow GameObjects to be caster of SCRIPT_COMMAND_CAST_SPELL
jackpoz
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-01-08
Fixed SCRIPT_COMMAND_TALK description, comment was matching the old behavior
kelno
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-01-02
New Year
Aokromes
2019-11-12
Core/Items: Implemented AzeriteItem
Shauren
2019-08-17
Ensure that all actions are compared to fixed point in time (ie. world update...
xinef1
2019-07-21
Core/Misc: Various crash fixes (#19059)
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-01
Update copyright note for 2018
vincent-michael
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-21
Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-02-15
Game/Mapscripts: Implement SCRIPT_COMMAND_MOVEMENT
Aokromes
2017-01-01
Update copyright note for 2017
vincent-michael
2016-06-12
Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...
Shauren
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-04-11
Core/Game: Move MapScripts to game/Maps
Naios