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Scripting
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ScriptMgr.cpp
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Author
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-27
Added a new hook Called when a player's money is at limit
chadryx
2014-08-24
Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestSta...
Rochet2
2014-08-11
Core/NetworkIO: Restore networking related scripting hooks
leak
2014-07-27
Core/Network: Optimized packet sending by removing unneccessary memory copying
Shauren
2014-07-07
Renamed WorldTcpSession back to WorldSocket
leak
2014-07-05
Fixed the crashes
Subv
2014-07-06
Some groundwork for replacing the ACE based WorldSocket handling
leak
2014-07-02
ACE cleanup on game, now the major issue remains WorldSocket
leak
2014-06-23
Merge pull request #11976 from Ascathor/master
Aokromes
2014-06-21
Core: Add loginFirst param to OnLogin hook to allow doing things on first log...
Rochet2
2014-06-13
Core/Misc:
Ascathor
2014-03-03
Core/Scripts: New ItemScript trigger, OnItemRemove
kontownik
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-25
Core/Quests: Fixed icon shown above questgivers with daily quests that have a...
Shauren
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-11
Make damage and healing references, so that damage can be altered by scripts!
LilleCarl
2013-10-04
Core/Misc: Fix compile after recent pull request...
Discover-
2013-10-01
Implement script hooks: OnDamge, OnHeal
Carl Hjerpe
2013-08-26
Build fix
Shauren
2013-08-26
Core/Scripts: Fixed uninitialized variable and memory leaks
Shauren
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-03-04
Unbreak the build and renamed sql file to proper date
Shauren
2013-03-04
Core: Fixed compile warnings and errors
Shauren
2013-02-14
Core/Maps: Prevent creating maps without a valid Map.dbc entry
Shauren
2013-02-04
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
Spp
2013-01-02
Core/Scripting: Created a hook for when a player is about to be saved.
Ellie
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-17
Core/Scipts: Missed changes from 7be13b6fda29daf825e24bffe6095d0a987afce1
Shauren
2012-12-17
Core/Scripts: Fixed crash on shutdown
Shauren
2012-12-17
Core/Scripts: Adding script hooks to allow for third party scripts to modify ...
Carlos Vargas
2012-12-13
Core/DB: Drop table script_texts
Gacko
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-11-20
Core/Misc: Reduce header dependencies - Step III
Spp
2012-11-20
Core/Misc: Reduction of header dependencies - Step II
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-08-21
Core/Battlefield: Add missing stuff for wintergrasp
Vincent-Michael
2012-08-20
Core/Wintergrasp: finish implementation for battlefields. this is highly expe...
Kandera
2012-08-20
cleanup merge and some unneeded selects in functions
Kandera
2012-08-16
Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADING
Spp
2012-08-03
Fix compile under windows
Spp
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
2012-05-16
Core/Scripting: add the ability to access loot/go state changed events for ga...
Kandera
2012-04-14
Core/Scripts: Corrected previous commit and added a few AI hooks to GameObjectAI
Shauren
2012-04-14
Core/Scripts: Added support for creating custom GameObjectAI classes, similar...
Shauren
2012-04-07
Core/Scripting: Allow the use of WorldMapScript for maps that are not contine...
Subv
2012-03-24
Core/Scripts: Fixed script unloading
Shauren
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