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path: root/src/server/game/Scripting/ScriptMgr.cpp
AgeCommit message (Expand)Author
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-08-27Added a new hook Called when a player's money is at limitchadryx
2014-08-24Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestSta...Rochet2
2014-08-11Core/NetworkIO: Restore networking related scripting hooksleak
2014-07-27Core/Network: Optimized packet sending by removing unneccessary memory copyingShauren
2014-07-07Renamed WorldTcpSession back to WorldSocketleak
2014-07-05Fixed the crashesSubv
2014-07-06Some groundwork for replacing the ACE based WorldSocket handlingleak
2014-07-02ACE cleanup on game, now the major issue remains WorldSocketleak
2014-06-23Merge pull request #11976 from Ascathor/masterAokromes
2014-06-21Core: Add loginFirst param to OnLogin hook to allow doing things on first log...Rochet2
2014-06-13Core/Misc:Ascathor
2014-03-03Core/Scripts: New ItemScript trigger, OnItemRemovekontownik
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-25Core/Quests: Fixed icon shown above questgivers with daily quests that have a...Shauren
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2013-10-11Make damage and healing references, so that damage can be altered by scripts!LilleCarl
2013-10-04Core/Misc: Fix compile after recent pull request...Discover-
2013-10-01Implement script hooks: OnDamge, OnHealCarl Hjerpe
2013-08-26Build fixShauren
2013-08-26Core/Scripts: Fixed uninitialized variable and memory leaksShauren
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-03-04Unbreak the build and renamed sql file to proper dateShauren
2013-03-04Core: Fixed compile warnings and errorsShauren
2013-02-14Core/Maps: Prevent creating maps without a valid Map.dbc entryShauren
2013-02-04Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)Spp
2013-01-02Core/Scripting: Created a hook for when a player is about to be saved.Ellie
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-17Core/Scipts: Missed changes from 7be13b6fda29daf825e24bffe6095d0a987afce1Shauren
2012-12-17Core/Scripts: Fixed crash on shutdownShauren
2012-12-17Core/Scripts: Adding script hooks to allow for third party scripts to modify ...Carlos Vargas
2012-12-13Core/DB: Drop table script_textsGacko
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-20Core/Misc: Reduce header dependencies - Step IIISpp
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-08-21Core/Battlefield: Add missing stuff for wintergraspVincent-Michael
2012-08-20Core/Wintergrasp: finish implementation for battlefields. this is highly expe...Kandera
2012-08-20cleanup merge and some unneeded selects in functionsKandera
2012-08-16Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADINGSpp
2012-08-03Fix compile under windowsSpp
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-30Core/Misc: Use proper headers to optimize compileVincent-Michael
2012-05-16Core/Scripting: add the ability to access loot/go state changed events for ga...Kandera
2012-04-14Core/Scripts: Corrected previous commit and added a few AI hooks to GameObjectAIShauren
2012-04-14Core/Scripts: Added support for creating custom GameObjectAI classes, similar...Shauren
2012-04-07Core/Scripting: Allow the use of WorldMapScript for maps that are not contine...Subv
2012-03-24Core/Scripts: Fixed script unloadingShauren