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path: root/src/server/game/Scripting/ScriptMgr.h
AgeCommit message (Expand)Author
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-20Core/Misc: Fixed some -Weffc++ warningsShauren
2014-04-18FixVincent-Michael
2014-03-03Core/Scripts: New ItemScript trigger, OnItemRemovekontownik
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-25Core/Quests: Added stuff missing in previous commitShauren
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-11Make damage and healing references, so that damage can be altered by scripts!LilleCarl
2013-10-01Implement script hooks: OnDamge, OnHealCarl Hjerpe
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-06-10Quest Complete, OnLevelChangedRochet2
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-03-04Unbreak the build and renamed sql file to proper dateShauren
2013-03-04Core: Fixed compile warnings and errorsShauren
2013-02-04Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)Spp
2013-01-03Grammar/Spelling fix.Ellie
2013-01-02Core/Scripting: Created a hook for when a player is about to be saved.Ellie
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-17Core/Scipts: Missed changes from 7be13b6fda29daf825e24bffe6095d0a987afce1Shauren
2012-12-17Core/Scripts: Fixed crash on shutdownShauren
2012-12-17Core/Scripts: Adding script hooks to allow for third party scripts to modify ...Carlos Vargas
2012-12-13Core/DB: Drop table script_textsGacko
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-08-16Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADINGSpp
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-05-16Core/Scripting: add the ability to access loot/go state changed events for ga...Kandera
2012-04-14Core/Scripts: Added support for creating custom GameObjectAI classes, similar...Shauren
2012-03-14Revert "Core: more more cleanup" - Build test anyone?leak
2012-03-14Core: more more cleanupthomas33
2012-03-02Core/Scripting: codestyle and comment for previous commitKandera
2012-03-02Core/Scripting: added OnPlayerUpdateZone for player scriptsKandera
2012-02-10Core/Db/Conditions: Add ContidionTarget column which allows selection of obje...QAston
2012-02-10Core/Db/Conditions: Prepare conditions system to work on objects of different...QAston
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-10-07REPO: Code-style clean-upsBootz
2011-09-28Core/Scripting: Remove unnecesary reference in param function OnMemberRemoveSpp
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-08-14Core: Cosmetic cleanups and additional comments in ScriptMgr.XTZGZoReX
2011-07-27Core/Scripts: ScriptRegistry is no longer the part of ScriptMgr public interf...Spp-
2011-07-22Core/GameObject: Refactored destructible building handling, properly implemen...Shauren
2011-06-12Core: And some more cleanups...click
2011-06-11Core: Codestyle cleanupclick
2011-05-29Core/Dungeon Finder: Fix instances unlock after level changetobmaps
2011-05-07Core: Warning fixesShauren
2011-04-28Core/ObjectMgr: Refactor sItemStorageleak
2011-04-13Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical...zergtmn
2011-04-09Core/GameObjects: add script hook when destructable building is damaged.Supabad