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path: root/src/server/game/Spells/SpellEffects.cpp
AgeCommit message (Expand)Author
2025-01-01Core/Spells: Don't ignore power costs and reagents for spells triggered by SP...Shauren
2024-12-21Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...Shauren
2024-12-20Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONSShauren
2024-12-18Core: Updated to 11.0.7Shauren
2024-12-14Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC...Shauren
2024-12-04Core/GameObjects: Fixed gameobject spell casts failing when triggered by SPEL...Shauren
2024-12-02Core/Quests: Implemented QUEST_OBJECTIVE_KILL_WITH_LABELShauren
2024-11-19Core/Auras: Implemented mount equipmentShauren
2024-11-16Core/Spells: Fix custom load screen for SPELL_EFFECT_TELEPORT_UNITS (#30415)Meji
2024-11-05Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicle...Meji
2024-09-24Core/Items: Implemented ITEM_BONUS_DISENCHANT_LOOT_IDShauren
2024-08-15Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST (#30048)11.0.0.56008Meji
2024-08-05Core/Players: Remove duplicated trait configsShauren
2024-08-02Core/DataStores: Updated to 11.0.0Shauren
2024-07-13Core/Spells: Added missing SummonPropertiesFlags::UseDemonTimeout handling to...Shauren
2024-06-30Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROLShauren
2024-06-29Core/Movement: Defined and implemented new spline flag - JumpOrientationFixedShauren
2024-06-25Core/Spells: Implemented new trigger flag to cause spells to be instant witho...Shauren
2024-06-23Core/Spells: Implemented SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP...Shauren
2024-06-21Core/Movement: Allow setting position or object facing targets for jump movementShauren
2024-06-12Core/Spells: Implemented SPELL_ATTR9_ITEM_CAST_GRANTS_SKILL_GAINShauren
2024-06-11Core/Spells: Rename more SpellAttr9Shauren
2024-05-18Core/Spells: Prevent creatures from being able to cast all their spells while...Shauren
2024-05-11Core/Spells: Implemented SPELL_EFFECT_REPUTATION_2 (184) (#29971)Antonio Martín Berti
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2024-03-04Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S...Shauren
2024-03-03Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrS...Shauren
2024-02-26Core/Battlegrounds: Isle of Conquest Rework (#29687)Jeremy
2024-02-24Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and upda...ModoX
2024-01-27Core/Battlegrounds: Strand of the Ancients Rework (#29576)Jeremy
2024-01-25Core/Unit: Set DemonCreator for wild allied summonsModoX
2024-01-16Core/Units: moved CharmInfo class and its definitions into a own file (#29583)Ovahlord
2024-01-08Core/Creatures: Added possibility to automatically despawn personal summons o...ModoX
2024-01-01Core/Battlegrounds: Rework Alterac Valley (#29530)Jeremy
2023-12-30Core/AreaTriggers: Refactor (#29500)Meji
2023-12-30Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...Shauren
2023-12-28Core/Spells: Clean up some gameobject types in EffectOpenLock (#29532)Jeremy
2023-12-28Core/Creatures: Refactor CreatureEliteType (#29525)Teleqraph
2023-12-04Core/Players: Learn parent skilllines if they are missing while learning chil...Shauren
2023-11-26Core/Spells: Pass customArg from missiles to its triggered spellModoX
2023-11-02Core/Spells: Prevent duplicating trait configs for Generic typeShauren
2023-10-31Core/Random: Changed random functions returning doubles to return floatsShauren
2023-10-21Core/Spells: Named and implemented most of SpellAttr7Shauren
2023-09-24Core/Spells: Removed unneccessary checks from skill spell effectsShauren
2023-09-23Core/Skills: Fixed updating riding skill value when learning riding spells au...Shauren
2023-09-15Core/Spells: Move all summoning spell effects to launch phaseShauren
2023-08-26Core/Battlegrounds: Rework queues (#29200)Jeremy
2023-08-23Core/Spells: Prevent rerolling gathering skillups until success when mining o...Shauren
2023-08-22Core/Spells: Implement sqrt based aoe damage diminishing (#29192)Seyden
2023-08-14Core/Spells: Summons with no special title and duration -1ms should use TEMPS...ModoX