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Spells
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SpellScript.h
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Author
2017-01-12
Core/SpellScripts: Added helper method to validate spells
joschiwald
2017-01-06
Core/Spells: Extended remaining 8bit EffectMasks to 32bit
joschiwald
2017-01-04
Core/SpellScripts: Added some const correctness
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
2016-07-20
Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also...
Ivan Beňovic
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-05-27
Core/Spells: Fix spell scripts for effect hooks greater than EFFECT_7
Shocker
2015-01-17
Core/Aura: Replace assert with logged error for invalid AuraRemoveMode
jackpoz
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-12-29
Core/Scripts: multiple changes
joschiwald
2014-12-25
Core/Scripts: Add new SpellScript hook OnEffectSuccessfulDispel
Unholychick
2014-12-19
Core/Spells: Implemented using dbc spellpower/ap coeffiecients for spells
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-05-18
Partially revert f296095191c7b5c6b10f79c2b1433dc227a462f5 "Fix various warnin...
Shauren
2014-03-22
Core/Spells: Fixed target selection hooks running twice for each effect if bo...
Shauren
2014-01-31
Core/Spells: Fix DK Ghoul's damage after ad8eb434c02e451effd0949aaa7d2b7999d9...
Discover-
2014-01-30
Core/Misc: Missing changes and get rid of useless method in acd46085d1f496657...
Discover-
2014-01-30
Core/Spells: drop last leftovers of hardcoded spell target selection and move...
joschiwald
2014-01-23
Core/SpellScripts: Implemeted SpellScript hook OnDestinationTargetSelect to e...
joschiwald
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-08-18
Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...
joschiwald
2013-01-11
Core/SpellScripts: implement Spell Proc Hooks and use it in old and new proc ...
joschiwald
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-10-24
Core/Misc: reduced amount of string memory allocations (Step II)
Spp
2012-10-18
Core/Dungeon Finder: Some optimizations.
Spp
2012-10-07
Core/Misc: Fix some possible issues detected by static code analysis
kaelima
2012-09-18
Core/Spells: Implementing some hooks for split damage taken, fixes the limita...
Faq
2012-09-10
Core: Warning fixes (Also some -pedantic under game folder)
Spp
2012-07-03
Core/SpellScript: Implemented OnObjectTargetSelect hook for use with spell ta...
Shauren
2012-06-30
Core/Scripts: fix a crash from e0997874f5bf8d38b67ad3dee66e3d808dd1a059
QAston
2012-06-30
Core/SpellScript: Corrected error messages and in-source documentation for On...
Shauren
2012-06-29
Core/SpellScripts: Changed OnUnitTargetSelect hook to OnObjectAreaTargetSelec...
Shauren
2012-04-28
Core/SpellScripts: rename GetTarget*() functions to GetExplTarget*(), so the ...
QAston
2012-04-19
Scripts/Ulduar: Algalon the Observer
Shauren
2012-03-03
Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...
QAston
2012-02-21
Core/Db/Conditions:
QAston
2012-02-18
Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.
Kandera
2012-02-04
Add hook on AuraScript called when an aura is dispelled
Giuseppe Montesanto
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-31
Core/SpellScripts: Add BeforeCast, OnCast and AfterCast hooks to SpellScripts.
QAston
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
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