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Author
2016-10-16
Entities/Creature: Fix an edge case issue where creatures would re-acquire ta...
treeston
2016-10-16
Core/Text: allow GENDER_NONE to use FemaleText in broadcast_text if not empty.
SnapperRy
2016-10-15
Fix warning.
SnapperRy
2016-10-15
Script/Quest: Arelion's Mistress.
SnapperRy
2016-10-15
Core/Quest: do not set a quest to failed if it's rewarded or has no status at...
SnapperRy
2016-10-15
Scripts/AzjolNerub: Make pulling Anub'arak a bit cleaner.
treeston
2016-10-15
Fix _DespawnAtEvade for other creatures to actually respawn said other creatu...
treeston
2016-10-15
Core/Creature: Fix respawn logic to call reset react state BEFORE calling Res...
treeston
2016-10-15
[3.3.5] Core/Scripts: move npc_braug_dimspirit to SAI (#17853)
tkrokli
2016-10-15
Core/Scripts: move npc_saat to DB (#17813)
tkrokli
2016-10-15
[WIP] Core/Scripts: Gnomish Mind Control Cap and Gnomish Universal Remote (#1...
tkrokli
2016-10-15
Remove deprecated procEx usage.
SnapperRy
2016-10-15
Core/AI: initial support for monster sparring (#17673)
ariel-
2016-10-15
Core/Scripts: Implemented right Snobold Vassal behavior on Gormok fight. (#17...
Keader
2016-10-14
[3.3.5] AHBot Characters (#17885)
iridinite
2016-10-14
Core/Unit: Remove incorrect check that dont allow units attack your vehicle/p...
Keader
2016-10-14
Core/SAI: always use DespawnOrUnsummon() for SMART_ACTION_FORCE_DESPAWN.
SnapperRy
2016-10-14
Core/Scripts Boss Lady DeathWhisper improvements (#17389)
Gustavo
2016-10-14
Core/Event: Change Midsummer Music container to vector
Kittnz
2016-10-14
Core/Event: Change Midsummer Music to search grid only
Kittnz
2016-10-14
Script/Creature: Scarshield Infiltrator/Vaelan.
SnapperRy
2016-10-14
Core/SmartScripts: fixup SMART_EVENT_FLAG_WHILE_CHARMED behaviour to only mea...
ariel-
2016-10-14
Core/Unit: disallow parry for totems
ariel-
2016-10-13
Core/AI: added container independent wrappers for WorldObject::GetxxxInGrid
ariel-
2016-10-13
Core/Entities: fix dynamic linking
ariel-
2016-10-13
Revert "Core/DBC: fix wrong field type for ItemLimitCategory.dbc."
SnapperRy
2016-10-13
Core/Item: fix wrong error message triggered when trying to equip two items w...
SnapperRy
2016-10-13
Core/DBC: fix wrong field type for ItemLimitCategory.dbc.
SnapperRy
2016-10-13
Core/Spell: overwrite DBC RangeEntry values for spells Concussive Barrage, De...
SnapperRy
2016-10-13
Core/Entities: extend available containers for WorldObject::GetxxxInGrid
ariel-
2016-10-12
Core/Spells: Make slice and dice positive. Was breaking stealth.
ariel-
2016-10-12
Core/Scripts: Fix runtime error
ariel-
2016-10-12
Script/Quest: Stop the Ascension!
SnapperRy
2016-10-12
Core/Spell: do not automatically set proc Family Name if no Family Flags present
ariel-
2016-10-12
Core/Spells: fix auto repeat spells triggering auras
ariel-
2016-10-11
Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.
ariel-
2016-10-11
Core/Items: Defined all item flags
Shauren
2016-10-12
Core/Loot: revert unique item check introduced in ea69115.
SnapperRy
2016-10-11
Core/Loot: limit unique items check introduced in ea69115 to affect only item...
SnapperRy
2016-10-11
Core/Scripts: Implemented Blessing of the Eternals Earthliving proc chance in...
ariel-
2016-10-11
Script/Quest: Apply Heat and Stir.
SnapperRy
2016-10-11
Core/Creature: Call SetSpawnHealth after JustReachedHome in HomeMovementGener...
ariel-
2016-10-10
Core/SmartAI: There's a function for that
ariel-
2016-10-10
Core/Scripts: don't check ghoul each update. Send proper text packet, so clie...
ariel-
2016-10-10
Core/Spells: fix runtime error
ariel-
2016-10-10
Core/Scripts: fix warning reported by MSVC
ariel-
2016-10-10
Core/SAI: don't reset event phase when npc evades/resets.
SnapperRy
2016-10-09
Core/Spell: Fix 2 more off by one probability calc and duplicated logic in sp...
ariel-
2016-10-09
Core/Spells: Effect leap back fix (#18057)
Krudor
2016-10-09
Core/Unit: enabled parry for all creatures, not only humanoids
ariel-
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