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2016-10-16Entities/Creature: Fix an edge case issue where creatures would re-acquire ta...treeston
2016-10-16Core/Text: allow GENDER_NONE to use FemaleText in broadcast_text if not empty.SnapperRy
2016-10-15Fix warning.SnapperRy
2016-10-15Script/Quest: Arelion's Mistress.SnapperRy
2016-10-15Core/Quest: do not set a quest to failed if it's rewarded or has no status at...SnapperRy
2016-10-15Scripts/AzjolNerub: Make pulling Anub'arak a bit cleaner.treeston
2016-10-15Fix _DespawnAtEvade for other creatures to actually respawn said other creatu...treeston
2016-10-15Core/Creature: Fix respawn logic to call reset react state BEFORE calling Res...treeston
2016-10-15[3.3.5] Core/Scripts: move npc_braug_dimspirit to SAI (#17853)tkrokli
2016-10-15Core/Scripts: move npc_saat to DB (#17813)tkrokli
2016-10-15[WIP] Core/Scripts: Gnomish Mind Control Cap and Gnomish Universal Remote (#1...tkrokli
2016-10-15Remove deprecated procEx usage.SnapperRy
2016-10-15Core/AI: initial support for monster sparring (#17673)ariel-
2016-10-15Core/Scripts: Implemented right Snobold Vassal behavior on Gormok fight. (#17...Keader
2016-10-14[3.3.5] AHBot Characters (#17885)iridinite
2016-10-14Core/Unit: Remove incorrect check that dont allow units attack your vehicle/p...Keader
2016-10-14Core/SAI: always use DespawnOrUnsummon() for SMART_ACTION_FORCE_DESPAWN.SnapperRy
2016-10-14Core/Scripts Boss Lady DeathWhisper improvements (#17389)Gustavo
2016-10-14Core/Event: Change Midsummer Music container to vectorKittnz
2016-10-14Core/Event: Change Midsummer Music to search grid onlyKittnz
2016-10-14Script/Creature: Scarshield Infiltrator/Vaelan.SnapperRy
2016-10-14Core/SmartScripts: fixup SMART_EVENT_FLAG_WHILE_CHARMED behaviour to only mea...ariel-
2016-10-14Core/Unit: disallow parry for totemsariel-
2016-10-13Core/AI: added container independent wrappers for WorldObject::GetxxxInGridariel-
2016-10-13Core/Entities: fix dynamic linkingariel-
2016-10-13Revert "Core/DBC: fix wrong field type for ItemLimitCategory.dbc."SnapperRy
2016-10-13Core/Item: fix wrong error message triggered when trying to equip two items w...SnapperRy
2016-10-13Core/DBC: fix wrong field type for ItemLimitCategory.dbc.SnapperRy
2016-10-13Core/Spell: overwrite DBC RangeEntry values for spells Concussive Barrage, De...SnapperRy
2016-10-13Core/Entities: extend available containers for WorldObject::GetxxxInGridariel-
2016-10-12Core/Spells: Make slice and dice positive. Was breaking stealth.ariel-
2016-10-12Core/Scripts: Fix runtime errorariel-
2016-10-12Script/Quest: Stop the Ascension!SnapperRy
2016-10-12Core/Spell: do not automatically set proc Family Name if no Family Flags presentariel-
2016-10-12Core/Spells: fix auto repeat spells triggering aurasariel-
2016-10-11Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.ariel-
2016-10-11Core/Items: Defined all item flagsShauren
2016-10-12Core/Loot: revert unique item check introduced in ea69115.SnapperRy
2016-10-11Core/Loot: limit unique items check introduced in ea69115 to affect only item...SnapperRy
2016-10-11Core/Scripts: Implemented Blessing of the Eternals Earthliving proc chance in...ariel-
2016-10-11Script/Quest: Apply Heat and Stir.SnapperRy
2016-10-11Core/Creature: Call SetSpawnHealth after JustReachedHome in HomeMovementGener...ariel-
2016-10-10Core/SmartAI: There's a function for thatariel-
2016-10-10Core/Scripts: don't check ghoul each update. Send proper text packet, so clie...ariel-
2016-10-10Core/Spells: fix runtime errorariel-
2016-10-10Core/Scripts: fix warning reported by MSVCariel-
2016-10-10Core/SAI: don't reset event phase when npc evades/resets.SnapperRy
2016-10-09Core/Spell: Fix 2 more off by one probability calc and duplicated logic in sp...ariel-
2016-10-09Core/Spells: Effect leap back fix (#18057)Krudor
2016-10-09Core/Unit: enabled parry for all creatures, not only humanoidsariel-