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Collision
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GameObjectModel.h
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Commit message (
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Author
2024-07-17
Added missing GameObjectModel::iLosBlockingDisabled initialization in constru...
Shauren
2024-07-17
Core/GameObject: Implemented NotLOSBlocking door property
Shauren
2024-07-04
Core/Vmaps: Replace manual reference counting with shared_ptr and slightly re...
Shauren
2024-03-07
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2024-03-06
Tools/vmap_extractor: Move information about model type from spawns in vmap t...
Shauren
2022-12-20
Core/vmaps: Stop worldserver startup when gameobject models cannot be loaded
Shauren
2022-05-22
Core/GameObjects: Use all axis rotations for gameobject model collision, not ...
Shauren
2021-04-25
Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
Shauren
2020-06-28
Core/Collision: Port new parts for retrieving area/liquid data from gameobjec...
Shauren
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-09
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2018-04-08
Core/GameObjects: Skip gameobjects with M2 models when searching for area inf...
Shauren
2018-04-07
Tools:
Shauren
2018-03-28
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-01-28
Core/Misc: Fixed new-delete-type-mismatch issue reported by AddressSanitizer
joschiwald
2018-01-01
Update copyright note for 2018
vincent-michael
2017-05-05
Fixed warning
joschiwald
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-03-24
Core/Common: Converted the common library to a shared library.
Naios
2016-03-11
Core/Common: Move singleton instances into compilation units
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-08-21
Core/Build: Merge common library and move database out of shared
StormBytePP