aboutsummaryrefslogtreecommitdiff
path: root/src/game/CreatureAI.h
AgeCommit message (Expand)Author
2009-09-17*Better fix to the waypoint mobs returning to spawn issue, thanks XTElite1maximius
2009-09-17*Backed out changeset f2d288ace33dmaximius
2009-09-14*Waypoint creature fix by DearScorpion - "example: the portal dragon in Duskw...maximius
2009-08-29*Make position as a class;megamage
2009-08-28*Update flame levi script. Allow player to shoot down pyrite container and re...megamage
2009-08-27*Remove function passengerleftmegamage
2009-08-22*Use ai function issummonedby to handle creature trigger spells.megamage
2009-08-15*Add some vehicle ai functions.megamage
2009-07-14*Fix the bug that escorted creatures return to their spawnpoint after engagin...QAston
2009-06-05*Still use the old updatevictim functions for most scripts because some old s...megamage
2009-05-21*Check reactstate in UpdateVictim.megamage
2009-05-20*Update Naxx scripts. Now only Kelthuzad is incompletedmegamage
2009-05-16*Update gluth script.megamage
2009-05-16*Update some instance script functions.megamage
2009-05-13*Update some script functions.megamage
2009-05-11*Try to fix build in Linux.megamage
2009-05-11*Update creature AI functions.megamage
2009-05-10*Fix build.megamage
2009-05-10*Move some AI functions to core. No real change.megamage
2009-05-10*Rename some script functions (no real change).megamage
2009-05-05 [7776] Completed implementation of CMSG_SPELLCLICK Author: arraimegamage
2009-05-03*Add ai function spellclickmegamage
2009-04-29*Update some naxx boss scripts.megamage
2009-04-27[7723] New AI call EnterCombat called at enter creature to combat (and re-ent...megamage
2009-04-22*Add a new class for event based scripts. Two examples are given.megamage
2009-04-19Merge SD2 up to r967Machiavelli
2009-04-15 [7672] Move ReceiveEmote from script API to AI API. Author: VladimirMangosmegamage
2009-04-15*Merge.megamage
2009-04-15*Fix broken creature ai in 2697.megamage
2009-04-14 [7668] Cleanup In CreatureAI function descriptions and AttackStart/Attack...megamage
2009-04-14 [7667] Add to CreatureAI field pointing to creature itself. Use it instea...megamage
2009-04-13*Call new function InitializeAI() instead of Reset() to do one-time work.megamage
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage
2009-03-31*Merge.megamage
2009-03-31*Do not call reset in construct funciton of script.megamage
2009-03-12*Merge.megamage
2009-03-12*Assign possessed AI and pet AI to charmed creatures.megamage
2009-03-06*Merge.megamage
2009-03-05*Disable charmed/possessed creature AI.megamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-16[7288] Implement CreatureAI::JustReachedHome scripting call for home movement...megamage
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
2009-01-30*AI structure update.megamage
2009-01-28*Fix critter AI.megamage
2009-02-04*Merge.megamage
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2009-01-08*Update charm and possess code.megamage
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman