| Age | Commit message (Expand) | Author |
| 2010-01-23 | * Remove CellLock class and all cell-level thread locking. | XTZGZoReX |
| 2010-01-16 | Updated copyright for new year. | n0n4m3 |
| 2010-01-16 | Implement option to use delay in ForcedDespawn for creature, allow use delaye... | n0n4m3 |
| 2010-01-12 | Fix ACTION_T_RANDOM_PHASE_RANGE. Thanks Nayre and raczman | Trazom62 |
| 2010-01-10 | *Tabs to spaces | QAston |
| 2010-01-10 | Update aura system: | QAston |
| 2010-01-08 | Implemented new event for EventAI, EVENT_T_RESET. | _manuel_ |
| 2009-12-20 | *apply trinity style to whole source | Rat |
| 2009-12-17 | Some fixes for GameObject, Chat, Creature, update DuelHandler for 322a | n0n4m3 |
| 2009-11-13 | Apply #239 | Kudlaty |
| 2009-11-11 | *Destroy quest items on quest failure, and some cleanup. | maximius |
| 2009-10-17 | *Backed out changeset 3be01fb200a5 | maximius |
| 2009-10-17 | *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ... | maximius |
| 2009-10-15 | *Cleanup. | maximius |
| 2009-09-27 | *Merge [8524] New cell search algorithm implemented. You can now choose diffe... | maximius |
| 2009-09-26 | *Replace a ton of switches with RAND(), and overload RAND() to support up to ... | maximius |
| 2009-09-18 | *[8475] fixed some gcc-warnings Author: balrok | maximius |
| 2009-09-14 | Backed out changeset d3fe2d6d504a (please test your patches thoroughly before... | maximius |
| 2009-09-14 | *Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :) | maximius |
| 2009-08-29 | *Make position as a class; | megamage |
| 2009-08-28 | *Fix build in *nix | megamage |
| 2009-08-23 | *Update vehicle system. Make vehicle a seperate class from creature. | megamage |
| 2009-08-20 | *Try to fix the bug of mobs' chain aggro. | megamage |
| 2009-07-30 | [8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: Vladi... | megamage |
| 2009-07-30 | [8233] Implement new EventAI action ACTION_T_SET_INVINCEABILITY_HP_LEVEL.... | megamage |
| 2009-07-23 | *Creature eventAI cancast power check - by smellbee. | QAston |
| 2009-07-12 | [8146] Fixed handling of eventchance for CreatureEventAI. Author: ApoC | megamage |
| 2009-06-27 | [8057] Move code from Event AI to class Creature function for reuse in other ... | megamage |
| 2009-06-19 | *Some cleanup of eventAI. | megamage |
| 2009-06-18 | [8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for Event... | megamage |
| 2009-06-15 | [8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature Ev... | megamage |
| 2009-06-15 | *Some creature display id update. By VladimirMangos and GriffonHeart | megamage |
| 2009-06-13 | [7995] Check display id correctness for creature and gameobjects. Author: Vla... | megamage |
| 2009-06-09 | *Fix a bug that creature ignore LOS in assistance case. | megamage |
| 2009-06-04 | [7951] Mope call for help code to function form Event AI code to allow use it... | megamage |
| 2009-05-31 | [7922] Implement param2 for ACTION_T_COMBAT_MOVEMENT for allow control st... | megamage |
| 2009-05-31 | [7914] Fixed variable name typos in creature event AI code. Author: NoFantasy | megamage |
| 2009-05-31 | Mangos [7911]. Author: tomrus88 | megamage |
| 2009-05-28 | [7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibili... | megamage |
| 2009-05-22 | *Fix a bug that owner cannot recall pet when pet is attacking target. | megamage |
| 2009-05-21 | [7863] Implement for EVENT_T_SPAWNED map/zone/subzone only event conditions. ... | megamage |
| 2009-05-21 | Mobs fleeing and getting assistance feature implementaion. Author: Neo2003 | megamage |
| 2009-05-21 | [7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call f... | megamage |
| 2009-05-19 | [7854] Fixed typo in random text selection code. Author: NoFantasy | megamage |
| 2009-05-19 | [7852] Use union of per-event type structures, more checks at creature ev... | megamage |
| 2009-05-18 | [7847] Replace paramter unions by uniton of event ai action type structur... | megamage |
| 2009-05-18 | [7845] Implement reload support for creature eventAI tables. Author: evilstar | megamage |
| 2009-05-15 | *Fix a crash caused by eventai. | megamage |
| 2009-05-14 | *Add some distance check functions. By VladimirMangos. | megamage |
| 2009-05-12 | *Move MoveFollow owner from MoveTargetedHome to enterevademode. | megamage |