| Age | Commit message (Expand) | Author |
| 2010-06-04 | HIGHLY EXPERIMENTAL - USE AT YOUR OWN RISK | Rat |
| 2010-04-19 | Code Style: Remove trailing spaces and tab to spaces | Spp |
| 2010-04-19 | More warning removal (Some code modifications and cleanup when needed) | Spp |
| 2010-04-19 | Remove LOTS of compile warnings | Spp |
| 2010-04-14 | *code cleanup | Rat |
| 2010-04-08 | Code Style (game + scripts only): | Spp |
| 2010-04-07 | Code Style (game + scripts only): | Spp |
| 2010-04-07 | Code style (game + scripts only): | Spp |
| 2010-04-07 | Code style (game + scripts only): | Spp |
| 2010-04-07 | Code Style: Remove trailing spaces | Spp |
| 2010-03-17 | Cleanup | Xanadu |
| 2010-03-13 | Fix ScriptedAI::SelectUnit to support SELECT_TARGET_NEAREST and SELECT_TARGET... | Trazom62 |
| 2010-03-11 | Fixed ACTION_T_COMBAT_MOVEMENT preventing waypoint movement in OOC state. | Xanadu |
| 2010-03-09 | Rename 'Hostil' to 'Hostile' | Spp |
| 2010-03-07 | Some Creature* casts moved to new ToCreature. | raczman |
| 2010-03-07 | Added new type-safe cast functions. | raczman |
| 2010-01-23 | * Remove CellLock class and all cell-level thread locking. | XTZGZoReX |
| 2010-01-16 | Updated copyright for new year. | n0n4m3 |
| 2010-01-16 | Implement option to use delay in ForcedDespawn for creature, allow use delaye... | n0n4m3 |
| 2010-01-12 | Fix ACTION_T_RANDOM_PHASE_RANGE. Thanks Nayre and raczman | Trazom62 |
| 2010-01-10 | *Tabs to spaces | QAston |
| 2010-01-10 | Update aura system: | QAston |
| 2010-01-08 | Implemented new event for EventAI, EVENT_T_RESET. | _manuel_ |
| 2009-12-20 | *apply trinity style to whole source | Rat |
| 2009-12-17 | Some fixes for GameObject, Chat, Creature, update DuelHandler for 322a | n0n4m3 |
| 2009-11-13 | Apply #239 | Kudlaty |
| 2009-11-11 | *Destroy quest items on quest failure, and some cleanup. | maximius |
| 2009-10-17 | *Backed out changeset 3be01fb200a5 | maximius |
| 2009-10-17 | *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ... | maximius |
| 2009-10-15 | *Cleanup. | maximius |
| 2009-09-27 | *Merge [8524] New cell search algorithm implemented. You can now choose diffe... | maximius |
| 2009-09-26 | *Replace a ton of switches with RAND(), and overload RAND() to support up to ... | maximius |
| 2009-09-18 | *[8475] fixed some gcc-warnings Author: balrok | maximius |
| 2009-09-14 | Backed out changeset d3fe2d6d504a (please test your patches thoroughly before... | maximius |
| 2009-09-14 | *Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :) | maximius |
| 2009-08-29 | *Make position as a class; | megamage |
| 2009-08-28 | *Fix build in *nix | megamage |
| 2009-08-23 | *Update vehicle system. Make vehicle a seperate class from creature. | megamage |
| 2009-08-20 | *Try to fix the bug of mobs' chain aggro. | megamage |
| 2009-07-30 | [8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: Vladi... | megamage |
| 2009-07-30 | [8233] Implement new EventAI action ACTION_T_SET_INVINCEABILITY_HP_LEVEL.... | megamage |
| 2009-07-23 | *Creature eventAI cancast power check - by smellbee. | QAston |
| 2009-07-12 | [8146] Fixed handling of eventchance for CreatureEventAI. Author: ApoC | megamage |
| 2009-06-27 | [8057] Move code from Event AI to class Creature function for reuse in other ... | megamage |
| 2009-06-19 | *Some cleanup of eventAI. | megamage |
| 2009-06-18 | [8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for Event... | megamage |
| 2009-06-15 | [8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature Ev... | megamage |
| 2009-06-15 | *Some creature display id update. By VladimirMangos and GriffonHeart | megamage |
| 2009-06-13 | [7995] Check display id correctness for creature and gameobjects. Author: Vla... | megamage |
| 2009-06-09 | *Fix a bug that creature ignore LOS in assistance case. | megamage |