index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-30T22:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game
/
Map.cpp
Age
Commit message (
Expand
)
Author
2009-06-17
[8031] Move player update code to Map::Update. Author: Ambal
megamage
2009-06-16
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...
megamage
2009-06-14
[8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes. Author: tomrus88
megamage
2009-06-10
*A missing part of the last rev.
megamage
2009-06-10
*Move relocation notify back to map class so that mtmap can work better.
megamage
2009-06-10
*Fix a crash in relocation notify.
megamage
2009-06-09
*Fix the bug that players cannot see anything in instance.
megamage
2009-06-09
*Fix the bug that relocation notify is called twice.
megamage
2009-06-09
*Fix a crash caused by 3881. Please do not use any revs between this and 3881.
megamage
2009-06-09
*Update relocation notification code. Always store pointers instead of guids.
megamage
2009-06-07
*Do not allow two side emote.
megamage
2009-06-05
*Add some debug info to find crash bug caused by player Notify()
megamage
2009-05-31
[7918] Improve portability in work with uint64 string format specifiers a...
megamage
2009-05-31
Mangos [7911]. Author: tomrus88
megamage
2009-05-27
*Cleanup message deliver functions. Remove unused parameters.
megamage
2009-05-26
*Do not do visibility notification twice for bind sight players. This fixes t...
megamage
2009-05-26
*Allow vehicle have loot.
megamage
2009-05-13
[7811] do not reload already loaded map coordinats at runtime. Author: Ambal
megamage
2009-05-11
*Update instance script functions.
megamage
2009-05-05
[7766] Add hack code for better detection some area 4395 subzones. Author: Vl...
megamage
2009-05-03
[7745] Fixed gcc warnings. Author: AlexDereka
megamage
2009-05-03
*Fix broken creature trigger spell visual effect.
megamage
2009-05-01
*Merge.
megamage
2009-05-01
*Always call Initialize when a instancedata is created.
megamage
2009-05-01
*Do not update object visibility immediately when object is added to map.
megamage
2009-04-29
[7730] Some optimizantion and code style. Author: zhenya
megamage
2009-04-22
*Merge.
megamage
2009-04-21
*Fix a crash of vehicle.
megamage
2009-04-21
*Move move and remove obj from world update to map update.
megamage
2009-04-20
[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
megamage
2009-04-20
*Fix a crash caused by grid notification.
megamage
2009-04-18
*Merge.
megamage
2009-04-18
*Fix visibility update bug of long-distance teleport.
megamage
2009-04-17
*Some work on vehicles.
megamage
2009-04-14
*Change some log info about grid.
megamage
2009-04-12
[7656] Implement hack way detection for more cave and not cave areas at new c...
megamage
2009-04-12
*Merge.
megamage
2009-04-12
*Add better debug log for grid state.
megamage
2009-04-09
*Update vehicle code.
megamage
2009-04-08
*Merge.
megamage
2009-04-08
*Add unit to notify when unit is add to world (including load grid case).
megamage
2009-04-08
*Merge.
megamage
2009-04-08
*Check if grid is loaded before switch container.
megamage
2009-04-07
[7626] Fixed: Typo in InitStatsForLevel Author: rastikzzz
megamage
2009-04-07
[7624] Add hack detection for zone of undead's capital. Author: VladimirMangos
megamage
2009-04-06
* Trailing whitespace removed.
XTZGZoReX
2009-04-04
*Backport some contents from TC2.
megamage
2009-04-04
*Add a missing part of visibility patch.
megamage
2009-04-04
*Add some update from TC1. I am not able to merge from TC1 because bg patch h...
megamage
2009-04-04
*Merge.
megamage
[next]