aboutsummaryrefslogtreecommitdiff
path: root/src/game/Object.cpp
AgeCommit message (Collapse)Author
2009-05-29*Add an assert to find a bug.megamage
--HG-- branch : trunk
2009-05-28*Add an errorlog in HasInArc function to find a bug.megamage
--HG-- branch : trunk
2009-05-27*Try to fix a freeze bug. (atan2(0,0) returns invalid value)megamage
--HG-- branch : trunk
2009-05-27*Cleanup message deliver functions. Remove unused parameters.megamage
--HG-- branch : trunk
2009-05-25*Do not consider possessed creatures as pet. Also fix the bug that possessed ↵megamage
creature does not display spells. --HG-- branch : trunk
2009-05-24*When alliance and horde are in same group, also display pets as friendly.megamage
--HG-- branch : trunk
2009-05-24*Fix the bug that warlock pet is not shown in stat window.megamage
--HG-- branch : trunk
2009-05-23*Fix a bug that cause quest GO cannot be open.megamage
--HG-- branch : trunk
2009-05-21*Implement spell effect wmo damage.megamage
--HG-- branch : trunk
2009-05-17 [7836] Fixes for distance range checks. Author: VladimirMangosmegamage
* ignore 0.0f min range limit (this correct case when 2 object overlapped) Also use int32 for temporary store GetSessionDbLocaleIndex result. --HG-- branch : trunk
2009-05-14*Add some distance check functions. By VladimirMangos.megamage
--HG-- branch : trunk
2009-05-10*Rename some script functions (no real change).megamage
--HG-- branch : trunk
2009-05-09*Update Sapphiron script.megamage
--HG-- branch : trunk
2009-05-08*Try to fix some bugs about pet spells and talents.megamage
--HG-- branch : trunk
2009-05-06*Update summon system.megamage
--HG-- branch : trunk
2009-05-05 [7776] Completed implementation of CMSG_SPELLCLICK Author: arraimegamage
For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to npc_spellclick_spells, otherwise you won't be able to use them --HG-- branch : trunk
2009-05-03[7745] Fixed gcc warnings. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-05-03*Fix broken creature trigger spell visual effect.megamage
--HG-- branch : trunk
2009-05-02*Update summon system.megamage
*Fix the bug that shaman cannot summon fire elemental. *Fix the bug that totem meters cannot be displayed. --HG-- branch : trunk
2009-05-01*Do not update object visibility immediately when object is added to map.megamage
--HG-- branch : trunk
2009-04-29*Fix a bug that player summoned creature does not count player as summoner.megamage
--HG-- branch : trunk
2009-04-27 [7715] Provided way for scripts set alternative gameobject state for ↵megamage
client show. Author: VladimirMangos Also use enum for gsmeobject states. --HG-- branch : trunk
2009-04-23*Fix a client crash caused by transport.megamage
--HG-- branch : trunk
2009-04-22*Fix some bugs about vehicle.megamage
--HG-- branch : trunk
2009-04-21*Fix some bugs about vehicle.megamage
--HG-- branch : trunk
2009-04-20*Merge.megamage
--HG-- branch : trunk
2009-04-20*Try to fix compile in linux.megamage
--HG-- branch : trunk
2009-04-20*Merge.megamage
--HG-- branch : trunk
2009-04-20*Add m_map in worldobject to make getmap faster.megamage
--HG-- branch : trunk
2009-04-17*Merge.megamage
--HG-- branch : trunk
2009-04-17*Some work on vehicles.megamage
--HG-- branch : trunk
2009-04-16*Better names for var Modelid.Anubisss
--HG-- branch : trunk
2009-04-11*Fix build.megamage
--HG-- branch : trunk
2009-04-11 [7648] Resolve problems with expected fall damage at near teleport. ↵megamage
Author: VladimirMangos Move near teleport landing code to WorldSession::HandleMoveTeleportAck. This make Player::TeleportTo code working in same way for both far/near teleports. Move mSemaphoreTeleport from WorldObject to Player and merge with DoNotMove (using 2 fields for far/near teleport flag). Skip movement packets until landing confirmation for near teleport from client. --HG-- branch : trunk
2009-04-11*Implement spell Disengage and Death Grip.megamage
--HG-- branch : trunk
2009-04-11*Improve setupatebit code. Also can get more debug info.megamage
--HG-- branch : trunk
2009-04-10*Revert the aura display fix of TC1 because it may not be needed in TC2.megamage
--HG-- branch : trunk
2009-04-10*Merge.megamage
--HG-- branch : trunk
2009-04-10*fix auras (buff/debuff) original patch by IskanderRat
--HG-- branch : trunk
2009-04-09*Update Object deconstruct check.megamage
--HG-- branch : trunk
2009-04-09*Update vehicle code.megamage
*Show correct visual effects to other players. *Do not allow attack players on vehicle. *Only dismiss vehicle when it is summoned. --HG-- branch : trunk
2009-04-09*Fix seals: command, justice, wisdom, light unleashing damage.QAston
--HG-- branch : trunk
2009-04-08*Merge.megamage
--HG-- branch : trunk
2009-04-08*Add unit to notify when unit is add to world (including load grid case).megamage
*Add some check in remove object function. --HG-- branch : trunk
2009-04-06* Trailing whitespace removed.XTZGZoReX
--HG-- branch : trunk
2009-04-06*Try to fix the bug that pet is not attackable during duel/arena.megamage
--HG-- branch : trunk
2009-04-05*Update the crash check in object.cpp.megamage
--HG-- branch : trunk
2009-04-06*Update of aura system.QAston
--HG-- branch : trunk
2009-04-04*Backport some contents from TC2.megamage
--HG-- branch : trunk
2009-04-04*Fix a bug that makes server cannot start up.megamage
--HG-- branch : trunk