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path: root/src/game/SpellEffects.cpp
AgeCommit message (Expand)Author
2009-04-02 [7593] Map::EnsureGridLoaded related cleanups and fixes: Author: Vladimir...megamage
2009-03-31*Update 52375 and ranks code. Author: Charlie2025megamage
2009-03-29[7585] Implement quest item 39164 work. Author: KiriXmegamage
2009-03-29[7583] Use instead BasePoints+1 hardcoded formula more correct BasePoint+Base...megamage
2009-03-29 [7581] Move spell 58418, 58420 to script effect (first) from dummy (secon...megamage
2009-03-29[7579] Check quest state and more generic code use for 58418, 58420.Author: G...megamage
2009-03-28 [7571] Implemented AttributesEx4 & 0x40 - SPELL_ATTR_EX4_NOT_STEALABLE Au...megamage
2009-03-28[7562] Drop code for now not existed spell support. (Touch of Weakness trigge...megamage
2009-03-28 [7559] Implement function Player::RewardPlayerAndGroupAtEvent for reward ...megamage
2009-03-28*Fix the visibility update bug of non-unit object.megamage
2009-03-27*Fix some bugs of pet.megamage
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. Autho...megamage
2009-03-25*Summon all creatures by summon properties.megamage
2009-03-24*Make sure the a player can only have one viewpoint.megamage
2009-03-24[7527] Remove redundent arg from Player::EnvironmentalDamage Author: Vladimir...megamage
2009-03-24[7524] Removed commented code in Spell::EffectSendEvent() Author: Triplymegamage
2009-03-24 [7523] Fixed: players will now drop flag in battleground if they cast imm...megamage
2009-03-23*Allow knockback creatures.megamage
2009-03-23*Fix a crash.QAston
2009-03-23*Update dispel code and fix crash related to it. Thanks to megamage.QAston
2009-03-21[7516] Add form/mounting/self control loss limitations to 48505 and ranks. Au...megamage
2009-03-21*Auto enter vehicle for summon vehicle spells.megamage
2009-03-21Small code cleanup and partial merge with dev branch Author: tomrus88megamage
2009-03-21*Remove dual ERROR in logs Author: AlexDerekamegamage
2009-03-21*Merge EAIchnges from SD2.QAston
2009-03-21*Fix Divine Storm.QAston
2009-03-21*Update summon system. Show pet bar for guardians. Allow multiple charms/guar...megamage
2009-03-20*Do not delete charminfo for guardian.megamage
2009-03-20*Fix some out-of-range array indices of totem slot and charm spell slot.megamage
2009-03-20*More work on summon system.megamage
2009-03-19*Set totem slot to 4 but total summon slot to 6.megamage
2009-03-19*Fix Area auras for target without a party.QAston
2009-03-19*Fix the bug that summon dbc is not read. Now creatures can be summoned.megamage
2009-03-19*Set seer back when it is removed to prevent crash.megamage
2009-03-18*Allow spells to summon vehicles.megamage
2009-03-18*Summon creatures based on general summon types.megamage
2009-03-18[7490] Implement expected multiply summon case support with proper duration f...megamage
2009-03-18 [7489] Update gameobject rotation fields if need. Author: VladimirMangosmegamage
2009-03-18* Apply aura SPELL_AURA_ABILITY_IGNORE_AURASTATE for damage bonuses.QAston
2009-03-16*Use SpellCastResult and finaly fix SPELL_CAST_OK value (255 custom value now...megamage
2009-03-16*Merge.megamage
2009-03-15[7464] Move check of spell using for lock open to single function. Remove mor...megamage
2009-03-15[7461] Give proper honor amount at item based AddHonor spells cast. Author: V...megamage
2009-03-15Replace hack code in Spell::EffectOpenLock by generic way for check lock key ...megamage
2009-03-15*Rename some summon typesBlaymoira
2009-03-15*Prevent possible crash.QAston
2009-03-15*Fix a typo introduced in 1926 that causes crash.megamage
2009-03-15*Added: Summontype 1161Blaymoira
2009-03-15*Don't apply school silence for delayed/instant spells. - by _krzBlaymoira
2009-03-15*MergeBlaymoira