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path: root/src/server/game/AI/ScriptedAI
AgeCommit message (Expand)Author
2012-01-07Merge branch 'master' into 4.xNay
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-18Merge branch 'master' into 4.xNay
2011-12-15Fix warningsSpp
2011-11-25Core/Misc:kaelima
2011-10-19Core/Grid:kaelima
2011-10-18Rename some classes in grid system.megamage
2011-10-10Rename "SetPosition" to "UpdatePosition".megamage
2011-10-07REPO: Code-style clean-upsBootz
2011-10-05Scripts/Icecrown CitadelShauren
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-22Scripts/Ulduar: Make XT-002 and Ignis enter evade mode if pulled out from the...Souler
2011-09-12Core/ScriptedAI: remove ScriptedAI::CanCast function which is not functioning...QAston
2011-09-05Core/Achievements: Award normal mode achievements when instance was done on h...Shauren
2011-08-20Core/AI: Cleaning up hungarian notationFredi Machado
2011-08-18Core/AI: Code style and cleanupsFredi Machado
2011-07-31Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to...Machiavelli
2011-07-27Fix some warnings here and thereSpp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-06-12Core: Continued cleanupkaelima
2011-06-12Core: And some more cleanups...click
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-05-28Core/AI: Fix previous commit (467f33e)click
2011-05-28Core/AI: Minor adjustment on the WorldBossAI : Avoid putting the entire map i...click
2011-05-28Core/AI: Add WorldBossAI for world-side (non-instanced) bosses (essentially a...click
2011-05-27Compile warnings fixesclick
2011-05-26Core/Gossip: Gossip menu items will now have constant index, allowing to prop...Shauren
2011-05-26Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST definesShauren
2011-05-25Core/Scripts: Added ExecuteEvent BossAI hook designed to contain event code w...Shauren
2011-05-25Scripts: Removed CAST_PET and CAST_INSTShauren
2011-05-25Scripts: Removed CAST_SUM defineShauren
2011-05-09Core: Clean up some more silly warningsclick
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sCreatureStorageleak
2011-04-22Core/Vehicles:Shauren
2011-04-22Core/ScriptedAI: Reset VehicleKit in BossAI::_Reset()Machiavelli
2011-04-16Core/Scripts: Extended escort AISawiner
2011-04-16Core/Scripts: Removed some hungarian notationShauren
2011-04-03Core/Cleanup: Drop various unused codepek2011
2011-03-27Core/AI: Some code style cleanupShauren
2011-03-21Scripts/Icecrown Citadel: Replace instance check with a safer one, this way i...Shauren
2011-03-19Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoActi...Shauren
2011-03-19Core/Scripts: Code style cleanup in ScriptedAI and BossAIShauren
2011-03-13Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redu...Machiavelli
2011-03-09Scripts: Removed duplicate target selection function (SelectUnit), there is o...Shauren
2011-03-08Core/Scripts: Changed SummonList::DoAction to take signed int as action ident...Shauren
2011-03-04Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Profe...Shauren
2011-02-27Core: Clean up some rogue whitespace and tabsclick
2011-02-20Core/Log: Implement log masks for debug log level, to allow selective debug o...Machiavelli