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Author
2016-09-20
Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...
treeston
2016-09-14
Core/SmartAI: do not target player's group for SMART_ACTION_CALL_AREAEXPLORED...
SnapperRy
2016-09-09
Derp. Build fix.
treeston
2016-09-09
AI/SmartAI: Fix an issue where SmartAI creatures would not properly follow th...
treeston
2016-09-03
Core/Misc: calculate rotation fields from orientation in some places it's imp...
ariel-
2016-09-02
Core/SmartScripts: Add missing break, 5f43e7b follow-up.
treeston
2016-09-02
Scripts/SmartScripts: Fix charmed behavior for SmartAI. For real this time.
treeston
2016-08-31
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...
treeston
2016-08-23
Core/SmartAI: fix warning reported by VS2015
ariel-
2016-08-24
Core/SmartAI: allow SMART_TARGET_OWNER_OR_SUMMONER to target a temporary summ...
SnapperRy
2016-08-23
Core/SmartAI: add param2 to SMART_ACTION_UPDATE_TEMPLATE, allowing to specify...
SnapperRy
2016-08-19
AI/SmartScripts: SMART_ACTION_ADD_QUEST -> SMART_ACTION_OFFER_QUEST. Open que...
treeston
2016-08-19
AI/SmartScripts: Add param3 to SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAS...
treeston
2016-08-19
AI/SmartScripts: Add SMART_ACTION_DISABLE_EVADE (117).
treeston
2016-08-19
Core/SmartScripts: Add SMART_TARGET_LOOT_RECIPIENTS. Does what it says on the...
treeston
2016-08-05
Scripts/SmartAI: Some clean-up work:
treeston
2016-07-30
Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...
ariel-
2016-07-15
Core/SmartAI: change SMART_ACTION_RISE_UP (114) to SMART_ACTION_MOVE_OFFSET a...
SnapperRy
2016-06-14
Core/Scripts: Extended SMART_ACTION_SET_INST_DATA to also set BossStates. (#1...
ariel-
2016-06-09
Merge pull request #17281 from SnapperRy/delay_flee_for_assist
mik1893
2016-06-04
Core/SmartAI: delay SMART_ACTION_FLEE_FOR_ASSIST if creature is rooted/stunned.
Snapper
2016-06-04
AI/SmartScripts: Add action_param3 "disablePathfinding" to SMART_ACTION_MOVE_...
treeston
2016-06-01
Core/SmartAI: remove unneeded check for SMART_ACTION_FORCE_DESPAWN.
Snapper
2016-05-26
Core: updated creature type flags enum (#17128)
ForesterDev
2016-05-05
Merge branch '3.3.5-evademore' into 3.3.5 (PR #16834)
treeston
2016-05-03
CreatureAI: Adjust AI behavior when a charm ends. OnCharmed will be invoked o...
treeston
2016-04-25
Merge pull request #16503 from Rushor/evading
Rushor
2016-04-23
Core/SmartScripts: Improve SMART_EVENT_DISTANCE_CREATURE so it can be used wi...
lafoniz
2016-04-10
Entities/Unit: Finally fix no-path evasion.
treeston
2016-04-02
Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differenc...
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-18
CMake: Use inherited dependencies in scripts
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-03-03
Merge pull request #16523 from tkrokli/smart_action_set_corpse_delay
MitchesD
2016-02-20
I don't like drycoding. It's coarse and rough and irritating and it gets ever...
treeston
2016-02-20
Incorrect AI aggression as a consequence of the LineOfSight change, episode t...
treeston
2016-02-10
Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3....
treeston
2016-02-10
Core/Unit: Do not remove auras from Pets and Guardians after evading
Rushor
2016-02-10
Fix jump dest orientation
Elimination
2016-02-09
Core/SmartScript: create SMART_ACTION_SET_CORPSE_DELAY
Rushor
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-26
Core/SAI: Typo fix of 77087db79318443fff1b6fe3c91b55a315c5bf92
DDuarte
2016-01-26
Core/SAI: Code improvements to SMART_ACTION_RANDOM_SOUND
DDuarte
2016-01-26
Core/SAI: added SMART_ACTION_RANDOM_SOUND
Lopfest
2016-01-12
Scripts/Instances: Complete rewrite of the boundary system.
treeston
2016-01-10
Fix typo after dcb7082277447c21b11c4a1d59f105fa342c172e
ariel-
2016-01-01
Update copyright note for 2016
Rushor
2015-12-07
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2015-11-26
Core/Misc: fix warning and misc codestyle fixes
MitchesD
2015-11-08
Merge pull request #15022 from robinsch/GOdespawn
Killyana
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