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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T14:01:01Z
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NPCHandler.cpp
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Author
2025-07-05
Core/Gossip: Track started interaction types and reset only questgiver on que...
Shauren
2025-06-21
Core/Gossip: Use std::variant to store InteractionData
Shauren
2025-03-02
Core: Updated to 11.1.0
Shauren
2023-11-09
Core: Update to 10.2.0
Shauren
2023-07-12
Core: Update to 10.1.5
Shauren
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2023-05-09
Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...
Jeremy
2023-05-06
Core/Unit: Named npc flags UNIT_NPC_FLAG_AREA_SPIRIT_HEALER and UNIT_NPC_FLAG...
ModoX
2023-04-05
Core/Creature: Added possibility to give creatures multiple gossip menu ids a...
ModoX
2023-03-12
Core/Creatures: Allow overriding default gossip menu id
Shauren
2023-03-10
Core/Creatures: Allow overriding non-gossip based trainer ids for creatures
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-12-04
Core: Updated to 10.0.2
Shauren
2022-03-19
Core/Misc: Improvement item durability repair logic. (#26911)
Mikhail Redko
2022-03-06
Core/Creature: Add new db field InteractionPauseTimer (#25880)
Giacomo Pozzoni
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-05
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2022-02-02
Warning fixes
Shauren
2022-02-02
Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...
Shauren
2022-01-31
Core/Pets: Removed storing stable slot count in db
Shauren
2022-01-31
Core/PacketIO: Removed handlers for two pet opcodes that no longer exist
Shauren
2022-01-31
Core/Pets: Fixed saving pets put in stable while not being summoned
Shauren
2022-01-31
Core/Pet: Fix assert triggered by e203ecda88a327c4e93588f39cc4ffdcf99b30f7
jackpoz
2022-01-31
Core/Pet: Attempt to fix assertions triggered when summoning pets (#26501)
Giacomo Pozzoni
2022-01-31
Core/Pets: Pet management refactoring (#25191)
Shauren
2022-01-23
Misc: Remove some unneeded/duplicated includes (#25051)
Peter Keresztes Schmidt
2022-01-23
Core/DataStores: Port refactors from Update DBC field names to generated ones...
Peter Keresztes Schmidt
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-03-21
Core/Auras: Defined and implemented many new interrupt flags
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Movement: 7fff83d6752 followup
ccrs
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-02
Core/PacketIO: Convert all leftover packets to use packet classes
Shauren
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-04-14
Core/DBLayer: Implement async transaction completion callbacks
Shauren
2020-01-02
New Year
Aokromes
2019-10-27
Core/DataStores: Updated db2 structures to 8.2.5
Shauren
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-07-21
Core/Creatures: Various fixes for creatures, regarding combat conditions, des...
xinef1
2019-07-21
Few small optimizations here and there (#18684)
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-03-14
Core/Misc: Graveyards can now use conditions, SourceType = 27, SourceEntry = ...
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-25
Misc: More cleanup
Aokromes
2017-08-20
Core/Creatures: Fixed trainers that don't use gossip but open trainer list di...
Shauren
2017-08-13
Core/Creatures: Implement a general way to store selection data for gossip an...
Rochet2
2017-07-27
Core/Creatures: Deleted obsolete pet trainer script and fixed build
Shauren
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