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Maps
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MapManager.cpp
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Author
2012-08-07
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Subv
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-04
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
Shauren
2012-06-07
Core/Maps: Moved object respawn time storage from global to map level. This r...
Shauren
2012-05-30
Merge git://github.com/TrinityCore/TrinityCore into 4.x
kaelima
2012-04-08
Core/Cleanup:
kaelima
2012-01-31
Merge branch 'master' into 4.x
Spp
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-07
Merge branch 'master' into 4.x
Nay
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-11-24
Core/DataStores:
Rat
2011-11-23
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...
Shauren
2011-11-23
Do not allow base map be accessed from outside if map is instanceable.
megamage
2011-11-23
Clean up very some confusing MapManager functions (create/find map/base map).
megamage
2011-11-23
Do not allow an instance map to be created twice if it already exists. Fix #4...
megamage
2011-11-18
Core/LFG: Fix being unable to enter an instance to retrieve body when you hav...
Kandera
2011-11-08
Change more ace_guard to trinity_guard
megamage
2011-10-18
Rename some classes in grid system.
megamage
2011-10-08
Core: Fix some build errors after code style cleanup
Machiavelli
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-09-29
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
Spp
2011-09-16
Tab2spaces previous commit :S
Spp
2011-09-16
Core/Instances: Resurrect a dead player (with corpse) before enter to instanc...
Spp
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-04-29
Add spaces after commas
leak
2011-04-28
Core/ObjectMgr: Refactor sInstanceTemplate
leak
2011-04-23
Core: Corrected NULL usage, it should only be used with pointers, not integers
Shauren
2011-03-11
Core/Instances: Fix warning
leak
2011-03-11
Core/Instances: Fix crash and allocation issue in instance id generation
leak
2011-03-10
Core/Instances: Recycle instance IDs. Should fix instance ID shifting and rel...
leak
2011-02-20
Core/Log: Implement log masks for debug log level, to allow selective debug o...
Machiavelli
2011-01-24
Core/Instances: Implemented hourly instance limit: players are limited to ent...
Shauren
2011-01-16
Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton de...
Machiavelli
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Fix a real nasty typo that prevented people from using teleports/areatriggers
Machiavelli
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core/ObjectMgr: Static members are no longer accessed through singleton
Shauren
2010-11-29
Core/Groups: Move all function definition from .h to .cpp
Spp
2010-10-24
Core/Creature: Implement FarTeleportTo (teleport to an other map)
linencloth
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-09-11
Core/DBLayer:
Machiavelli
2010-09-03
Core/Game: forgotten changes from r3cc82905662712385f0d03895a426310e6cc96bd
silinoron
2010-08-23
Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and...
silinoron
2010-08-12
*Remove transports from world on MapManager delete - thanks to click for help.
QAston
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-08
* Some singleton renames for consistency:
XTZGZoReX
2010-08-06
* Corpse related cleanup (author: Hunuza)
azazel
2010-07-30
Add basic support for NPCs on transports; DB data required.
silinoron
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