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path: root/src/server/game/Maps/MapManager.cpp
AgeCommit message (Expand)Author
2012-08-07Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Subv
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-04Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.xShauren
2012-06-07Core/Maps: Moved object respawn time storage from global to map level. This r...Shauren
2012-05-30Merge git://github.com/TrinityCore/TrinityCore into 4.xkaelima
2012-04-08Core/Cleanup:kaelima
2012-01-31Merge branch 'master' into 4.xSpp
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-07Merge branch 'master' into 4.xNay
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-11-24Core/DataStores:Rat
2011-11-23Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...Shauren
2011-11-23Do not allow base map be accessed from outside if map is instanceable.megamage
2011-11-23Clean up very some confusing MapManager functions (create/find map/base map).megamage
2011-11-23Do not allow an instance map to be created twice if it already exists. Fix #4...megamage
2011-11-18Core/LFG: Fix being unable to enter an instance to retrieve body when you hav...Kandera
2011-11-08Change more ace_guard to trinity_guardmegamage
2011-10-18Rename some classes in grid system.megamage
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli
2011-10-07REPO: Code-style clean-upsBootz
2011-09-29Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"Spp
2011-09-16Tab2spaces previous commit :SSpp
2011-09-16Core/Instances: Resurrect a dead player (with corpse) before enter to instanc...Spp
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sInstanceTemplateleak
2011-04-23Core: Corrected NULL usage, it should only be used with pointers, not integersShauren
2011-03-11Core/Instances: Fix warningleak
2011-03-11Core/Instances: Fix crash and allocation issue in instance id generationleak
2011-03-10Core/Instances: Recycle instance IDs. Should fix instance ID shifting and rel...leak
2011-02-20Core/Log: Implement log masks for debug log level, to allow selective debug o...Machiavelli
2011-01-24Core/Instances: Implemented hourly instance limit: players are limited to ent...Shauren
2011-01-16Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton de...Machiavelli
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Fix a real nasty typo that prevented people from using teleports/areatriggersMachiavelli
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-22Core/ObjectMgr: Static members are no longer accessed through singletonShauren
2010-11-29Core/Groups: Move all function definition from .h to .cppSpp
2010-10-24Core/Creature: Implement FarTeleportTo (teleport to an other map)linencloth
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-09-11Core/DBLayer:Machiavelli
2010-09-03Core/Game: forgotten changes from r3cc82905662712385f0d03895a426310e6cc96bdsilinoron
2010-08-23Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and...silinoron
2010-08-12*Remove transports from world on MapManager delete - thanks to click for help.QAston
2010-08-08* Rename InstanceData to InstanceScriptazazel
2010-08-08* Some singleton renames for consistency:XTZGZoReX
2010-08-06* Corpse related cleanup (author: Hunuza)azazel
2010-07-30Add basic support for NPCs on transports; DB data required.silinoron