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path: root/src/server/game/Maps/MapManager.h
AgeCommit message (Expand)Author
2020-06-27Core/Maps: Implemented getting area id from gameobject spawnsShauren
2020-02-08Core/Misc: Some refactoring, #23603 prep: (#23676)Treeston
2020-01-02New yearAokromes
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-01-01Update copyright note for 2018tkrokli
2017-07-31Dynamic Creature/Go spawning:r00ty-tc
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-05Core/Instances: Fixed and optimized instance id reuseShauren
2017-01-02Update Copyright notice for 2017tkrokli
2016-05-17Core/Misc: Warning fixes (/W4)Shauren
2016-04-11Core/Game: Move scheduled map scripts counter methods into MapManagerNaios
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-02-09Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-01Update copyright note for 2016Rushor
2015-12-31Game/Maps: Clean up instance handling.treeston
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-01-01Update copyright note for 2015Vincent-Michael
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-01Replaced all remaining ACE based Singletonsleak
2014-06-08Replaced mutex related code in Common.hleak
2014-05-01Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macrosDehravor
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-15Core/Misc: Remove unused codejackpoz
2013-10-16Core/TransportsShauren
2013-03-26Core: Fix compile with WITH_COREDEBUG option enabledSpp
2013-03-25Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3....Spp
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-06-21Core/Misc: Code-style + some const methods.Chaplain
2012-05-21Core/MapManager: Fix logic in SetMapUpdateInterval()Chaplain
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-11-23Do not allow base map be accessed from outside if map is instanceable.megamage
2011-11-23Clean up very some confusing MapManager functions (create/find map/base map).megamage
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-08-05Core/Battleground: Some (minor) code optimizationsSpp
2011-06-28Core/Maps: Allow multi-threaded updates for all instances of a map, should in...Shocker
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sInstanceTemplateleak
2011-03-10Core/Instances: Recycle instance IDs. Should fix instance ID shifting and rel...leak
2011-02-23Core/Maps: More unused mapsleak
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-10-24Core/Creature: Implement FarTeleportTo (teleport to an other map)linencloth
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-08-22Core/Game: fix all warnings related to converting doubles and floats.silinoron
2010-08-21Core/Includes: Include ACE as an external dependency, not local (#include "ac...click
2010-08-06* Corpse related cleanup (author: Hunuza)azazel
2010-07-30Add basic support for NPCs on transports; DB data required.silinoron