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MapManager.h
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Commit message (
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Author
2020-06-27
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2020-02-08
Core/Misc: Some refactoring, #23603 prep: (#23676)
Treeston
2020-01-02
New year
Aokromes
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-07-31
Dynamic Creature/Go spawning:
r00ty-tc
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-05
Core/Instances: Fixed and optimized instance id reuse
Shauren
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-05-17
Core/Misc: Warning fixes (/W4)
Shauren
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-01
Update copyright note for 2016
Rushor
2015-12-31
Game/Maps: Clean up instance handling.
treeston
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-06-08
Replaced mutex related code in Common.h
leak
2014-05-01
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-15
Core/Misc: Remove unused code
jackpoz
2013-10-16
Core/Transports
Shauren
2013-03-26
Core: Fix compile with WITH_COREDEBUG option enabled
Spp
2013-03-25
Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3....
Spp
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-06-21
Core/Misc: Code-style + some const methods.
Chaplain
2012-05-21
Core/MapManager: Fix logic in SetMapUpdateInterval()
Chaplain
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-11-23
Do not allow base map be accessed from outside if map is instanceable.
megamage
2011-11-23
Clean up very some confusing MapManager functions (create/find map/base map).
megamage
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-08-05
Core/Battleground: Some (minor) code optimizations
Spp
2011-06-28
Core/Maps: Allow multi-threaded updates for all instances of a map, should in...
Shocker
2011-04-29
Add spaces after commas
leak
2011-04-28
Core/ObjectMgr: Refactor sInstanceTemplate
leak
2011-03-10
Core/Instances: Recycle instance IDs. Should fix instance ID shifting and rel...
leak
2011-02-23
Core/Maps: More unused maps
leak
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-10-24
Core/Creature: Implement FarTeleportTo (teleport to an other map)
linencloth
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-08-22
Core/Game: fix all warnings related to converting doubles and floats.
silinoron
2010-08-21
Core/Includes: Include ACE as an external dependency, not local (#include "ac...
click
2010-08-06
* Corpse related cleanup (author: Hunuza)
azazel
2010-07-30
Add basic support for NPCs on transports; DB data required.
silinoron
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