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Author
2022-03-11
Core/Misc: Fix issues reported by static analysis
jackpoz
2022-03-05
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
Treeston
2022-02-12
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...
Shauren
2022-01-21
Core/Pools: Attempt to workaround pools being broken since 2015 (#24949)
Giacomo Pozzoni
2022-01-19
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
2022-01-01
Core/Pools: Fix crash on startup
jackpoz
2022-01-01
Core/Pooling: Remove respawn times from the database when despawning a pool (...
Giacomo Pozzoni
2021-12-28
Core/Phasing: Implemented db spawns in personal phases (#26345)
Matan Shukry
2021-12-21
Core/Misc: Some refactoring, #23603 prep: (#23676)
Treeston
2021-12-18
Core/Pooling: Quest pooling rewrite: (PR#23627)
Treeston
2021-12-16
Core/DB: Merge pool_creature, pool_gameobject and pool_pool into a single poo...
Treeston
2021-12-16
Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme pr...
Treeston
2021-12-14
Core/Misc: More coding standards (#23519)
Aokromes
2021-10-01
Core/Misc: Fix appleclang 12 warnings
Shauren
2021-05-29
Core/Pools: Fixed spawning in pools with both explicitly and equally chanced ...
lachtanek
2021-02-15
Core/Pooling: Fixed less and less objects from pools being spawned the longer...
lachtanek
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-22
Dynamic Creature/Go spawning:
r00ty-tc
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-18
Core/Maps: Use FindMap instead of CreateBaseMap in places where the intent wa...
Shauren
2020-01-02
New Year
Aokromes
2019-07-27
Core/DBLayer: Prevent committing transactions started on a different database
Shauren
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-27
Core/Entities: Created factory methods to create new areatriggers, creatures ...
joschiwald
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-30
Core/Pools: fix pool memory usage (#21138)
Rochet2
2017-09-02
Core: Fix Winstantiation-after-specialization warnings
Shauren
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-10
Core/Misc: Fix some false startup errors
Aokromes
2017-01-01
Update copyright note for 2017
vincent-michael
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-05-14
Core/Maps: Fixed invalid iterator usage
Shauren
2015-04-28
Core/Entities: Reworked guid scopes
Shauren
2015-02-08
Core/Misc: Fix static analysis issues
jackpoz
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-29
Core/Entites: Updated GUID format
Shauren
2014-10-27
Core: Even more warning fixes
DDuarte
2014-10-27
Core/Entities: Updated HighGuid values
Shauren
2014-10-26
Core/Entities: Changed object lowguid to uint64
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-10
Scripts: replace some SetOrientation() calls with spline packets and some ran...
joschiwald
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-01-01
Update copyright note for 2013.
Vincent_Michael
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