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ScriptMgr.cpp
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Commit message (
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Author
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-12
Core/Database: Include cleanup
Shauren
2017-03-21
Core/AreaTriggers: Areatrigger rework script system + fix priest angelic feather
Traesh
2017-03-18
Core/Scripts: Add support for spawn specific C++ scripts
Krudor
2017-03-05
Various: Fix coverity reported issues.
treeston
2017-03-01
Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...
treeston
2017-02-26
Core/Scripts: Enhance quest status hook by making it catch more status change...
Rochet2
2017-02-26
Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...
treeston
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-01
Update copyright note for 2017
vincent-michael
2017-01-01
Core/Scripting: Added missing hotswap code for SceneScripts
Traesh
2016-12-17
Core/Scripts: Add server-side script support for movie completion (#18308)
Krudor
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
2016-09-25
Core/Scenes: Implemented scene system
Traesh
2016-09-15
Core/Scripts: Fix a crash when adding/removing objects from the map while swa...
Naios
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-17
Scripts: Build fix
Shauren
2016-07-13
Core/Scripting: Fix acquiring of references between script swaps
Naios
2016-07-06
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-05
Core/Scripting: Don't force event cancellation when swapping creatures.
Naios
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-01
Core/Scripting: Kill pending unit events when swapping AI's
Naios
2016-04-12
Core/Scripting: Fix an assertion which was triggered at lazy unloading
Naios
2016-04-12
Core/Scripting: Fix loading of spell/aurascripts
Naios
2016-04-11
Core/Scripting: Fix another warning when building statically
Naios
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-04-11
Core/Game: Add a dynamic script reloader which reloads scripts modules on cha...
Naios
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-04-05
Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392)
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-19
CMake: Use inherited dependencies in scripts
Naios
2016-03-13
Core/Misc: Removed OnUnknownPacketReceive script hook - it could never be called
Shauren
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-02-11
Core/Scripts: Fixed calling UnitScript hooks
Shauren
2016-01-20
Scripts/Commands: Fix ".help" command to show commands in alphabetical order
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-04
Core/ScriptMgr: Improve commit 155a289f052b3a48caade
Naios
2015-11-04
Core/ScriptMgr: Fix "conditional expression is constant" warning.
Naios
2015-11-04
Core/Globals: Use std::string rather than char* to pass script names around.
Naios
2015-11-04
Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.
Naios
2015-10-25
Core/Conditions: Optimizations part 3 removed copying condition containers al...
Shauren
2015-10-22
Core/Commands: Refactored chat command script hook, fixes a crash when buildi...
Shauren
2015-09-21
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...
StormBytePP
2015-04-18
Core/AreaTrigger: Added 'bool entered' to OnTrigger
Golrag
2015-04-06
Core/Guilds: Fix crash on kicking offline player of a guild.
et65
2015-03-13
Core/Emote: Fix an issue with EMOTE_STATE_READ, which persisted after closing...
Carbenium
2015-03-11
Core/Game: Fix some issues detected by static analysis.
Naios
2015-01-16
Core/Misc: Implemented leveling/killing experience loading from gtOCTLevelExp...
Kinzcool
2015-01-01
Update copyright note for 2015
Vincent-Michael
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