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Spells
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SpellScript.h
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Author
2025-02-22
Core/Scripts: updated more documentation comments for spell script hooks to m...
4.4.1/59069
Ovahlord
2025-02-22
Core/Scripting: updated documentation for CalcDamage and CalcHealing hooks
Ovahlord
2024-12-21
Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...
Shauren
2024-09-03
Core/Spells: Fixed spell target selection not being shared by multiple effect...
Shauren
2024-05-28
Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascr...
Ovahlord
2023-10-31
Core/Random: Changed random functions returning doubles to return floats
Shauren
2023-08-05
Scripts/Spells: Improved compiler error reporting with wrong spell script fun...
Shauren
2023-08-01
Core/Scripts: Added damage and healing calculation hook to spell and aura scr...
Shauren
2023-07-27
Core/Scripts: Fixed unsafe function pointer type casting in spell scripts
Shauren
2023-07-24
Scripts/Spells: Modernize spell script internals a bit - this makes Prepare m...
Shauren
2023-05-30
Scripts/Spells: Added spell effect validation helper
Shauren
2023-05-13
Core/Misc: Replace string to int conversion functions from Common.h with c++1...
Shauren
2023-04-04
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_...
Shauren
2023-01-07
Core/Misc: Include cleanup, 2023 edition
Shauren
2022-07-29
Core/Scripts: Added CalcCastTime spell script hook
Shauren
2022-07-28
Core/Spells: Refactor heal absorb code
Seyden
2022-07-28
Core/Spells: Implement OnEffectAbsorbHeal and AfterEffectAbsorbHeal hooks
Nyr
2022-07-15
Core/Scripts: Expose calculated spell value variance to scripts
Shauren
2022-03-10
Core/Scripts: Allow spell script ValidateSpellInfo to work with any container...
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-12
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...
Shauren
2022-01-30
Core/Scripts: Expose IsCrit to hit hooks for spell scripts
Shauren
2022-01-26
Core/Spells: Mark constructors of Spell/AuraScript handlers as explicit (#25248)
Peter Keresztes Schmidt
2022-01-22
Core/Spells: Expose corpseTarget to spell scripts with SpellScript::GetHitCor...
Ovah
2022-01-20
Core/Spells: implement corpse target type support and properly fix resurrecti...
Giacomo Pozzoni
2022-01-18
Scripts/Spells: Implement OnPrecast scripting hook for spell scripts (#27632)
Seyden
2022-01-06
Core/Misc: Fixed resistance calculate for Mutated Transformation and Twilight...
Keader
2021-12-25
Scripts/Spells: Implemented various rogue spells (#26319)
Matan Shukry
2021-11-24
Core/Spell: SpellAura Redux (#22794)
PolarCookie
2021-10-10
Core/Spells: Changed Spell::SendCastResult arguments to signed ints to match ...
Shauren
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-08-28
Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handle...
Shauren
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-08-28
Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...
ariel-
2021-06-19
Core/Spells: fix logic error causing near teleports to drop combat for players
ariel-
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-05-13
Core/Spells: Expose number of targets selected for each spell effect to scrip...
Shauren
2021-04-17
Core/Auras: Implemented SPELL_AURA_SCHOOL_ABSORB_OVERKILL (#26269)
Matan Shukry
2021-03-25
Core/Script: Implement CalcCritChance hooks for spell and aura scripts (#26116)
Robingad
2021-03-23
Core/Scripts: Implemented new aura script hook OnEnterLeaveCombat
Matan Shukry
2021-03-04
Scripts/Spells: Fixed various paladin spell scripts and removed outdated ones
Matan Shukry
2021-02-21
Scripts/Spells: Fix Prayer of Mending (#26020)
Matan Shukry
2021-02-13
Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn
Matan Shukry
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-01-02
New Year
Aokromes
2019-11-29
Core/Items: Add location filters to Player::GetItemByEntry
Shauren
2019-11-23
Core/Items: Add ItemContext param to Item::Create function
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
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