| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-03-15 | Core/Channels: Limit channel length only for custom channels | jackpoz | |
| 2020-03-15 | Core/Chat: Disallow hyperlinks from being inserted in various guild-related ↵ | treeston | |
| freetext fields (the client already blocks this) | |||
| 2020-03-15 | Core/ByteBuffer: Fix string format | Shauren | |
| 2020-03-15 | Core/Channels: Limit channel length to 31 characters | jackpoz | |
| 2020-03-15 | Core/PacketIO: Validate utf8 in every client packet | Shauren | |
| 2020-03-14 | Core/Spells - DK: Fix Icy Clutch dispel (#24289) | Gildor | |
| Closes #24269 Patch 3.2.0 (04-Aug-2009): Icy Clutch can no longer miss when Frost Fever hits, however, when Frost Fever is dispelled Icy Clutch will also be dispelled. | |||
| 2020-03-14 | Scripts/BlackfathomDeeps: Morridune will now start his pathaction again. ↵ | Rushor | |
| (#24298) | |||
| 2020-03-14 | Typo | Killyana | |
| 2020-03-14 | Instance/Script: Fix blackfathom deeps event, use the correct spawn ↵ | Killyana | |
| positions and number of creatures | |||
| 2020-03-14 | Scripts/BlackfathomDeeps: Summons of Blackfathom Deeps Events will now ↵ | Rushor | |
| attack again. (#24285) | |||
| 2020-03-13 | Core/Reputation: Fix Oracles/Frenzyheart not being set to war properly | sirikfoll | |
| Closes #9469 | |||
| 2020-03-13 | Creature/Script: npc_ruby_emerald_amber_drake | sirikfoll | |
| Closes #24220 | |||
| 2020-03-13 | Spell/Script: Spawn Blood Pool | Rushor | |
| Closes #23878 | |||
| 2020-03-13 | Spell: Emerald Drake, Dream Funnel | Rushor | |
| Closes #24219 | |||
| 2020-03-12 | Core/PacketIO: Updated and enabled CMSG_WORLD_TELEPORT (GM opcode) | Shauren | |
| (cherry picked from commit 7632e1182584236ab2e8069ac6e3739fd7de47b0) | |||
| 2020-03-12 | Core/PacketIO: update some combat packets to new system (#24236) | ForesterDev | |
| 2020-03-09 | Core/Scripts: Show a message when aborting because two scripts have the same ↵ | jackpoz | |
| registered name | |||
| 2020-03-09 | Core/Common: Allow to show a message when aborting | jackpoz | |
| Add a new ABORT_MSG macro that allows to show a formatted message before stopping the executable | |||
| 2020-03-07 | Core/AI: Fix charmed Creatures with SAI scripts not starting waypoint paths | jackpoz | |
| 2020-03-07 | Core/Combat: Improve sanctuary combat stop (#24266) | Giacomo Pozzoni | |
| Stop combat when a Player moves to a Sanctuary area only if there is any PvP combat (it would be nice to keep PvE combat but that's still an issue) | |||
| 2020-03-07 | Scripts/Ebon Hold: Improve cosmetics for q. The Gift That Keeps On Giving ↵ | Sorikoff | |
| (#24223) * Scripts/Ebon Hold: Improve cosmetics for q. The Gift That Keeps On Giving * Improve cosmetics for q. The Gift That Keeps On Giving * Fixes * Fix * Rename 9999_99_99_99_world.sql to 2020_03_07_03_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> | |||
| 2020-03-07 | Core/Spells: Pets need reset cooldown when summoned (#24063) | Keader | |
| 2020-03-06 | Build: Work around internal compiler errors in VS 2019 with dynamic build ↵ | Shauren | |
| and PCH | |||
| 2020-03-06 | Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! ↵ | Shauren | |
| Any non-map-default light can now be overriden! Closes #24250 | |||
| 2020-03-05 | Core/SAI: Allow resetting light overrides with SMART_ACTION_OVERRIDE_LIGHT | Shauren | |
| 2020-03-05 | Core/Database: Fix build with Maria DB on some distros (#24248) | Giacomo Pozzoni | |
| 2020-03-04 | Core/Objects: MovePositonToFirstCollision will now use detour raycasts to ↵ | Giacomo Pozzoni | |
| determine terrain obstacles (#24232) * Core/Objects: MovePositonToFirstCollision will now use detour raycasts to determine terrain obstacles * Added missing includes * Update Object.cpp Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> | |||
| 2020-03-03 | Core/PathFinding: Fix mmaps raycast without hit | jackpoz | |
| Update Z coordinate of end position when casting a mmap raycast that doesn't hit the target | |||
| 2020-03-02 | Core/DBLayer: Use std::variant's stored type instead of relying on our own ↵ | Shauren | |
| separate enum for prepared statement parameters | |||
| 2020-03-02 | Core/AI: Fix remaining charming issue | jackpoz | |
| Make creatures evade when a charming expires and they cannot attack the charmer (i.e. charmer with .gm on) | |||
| 2020-03-02 | Core/AI: Allow creatures to evade (#24221) | Giacomo Pozzoni | |
| * Core/AI: Allow creatures to evade Revert changes that didn't allow creatures to evade anymore no matter how hard a script would try * PArtially revert 163f44c1b08cc043b114585922bd08664434bf92 | |||
| 2020-03-02 | Core/DBLayer: Refactor PreparedStatement class to not depend on ↵ | Shauren | |
| MySQLPreparedStatement | |||
| 2020-03-01 | Core: build on aarch64 with gcc (#24216) | daMaex | |
| * build on aarch64 with gcc * Core/aarch64: readability on preprocessor macro * Core/aarch64: TC C++ codestyle adjustment | |||
| 2020-03-01 | Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players ↵ | NoName | |
| (#24178) * Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players Closes ##23203 and also reverts 9a1282a thnx to xvwyh * Make it optional | |||
| 2020-03-01 | Core/Misc: Fix build | jackpoz | |
| 2020-03-01 | Core/AI: Make charmed creatures follow their owner (#24195) | Giacomo Pozzoni | |
| * Core/AI: Make charmed creatures follow their owner * Follow the charmer only when applying the charm * Make SmartAI follow the charmer | |||
| 2020-02-29 | Replace MySQL prepared statement union with std::variant (#24158) | Ujp8LfXBJ6wCPR | |
| 2020-02-29 | Modernize codebase with Clang-Tidy range based loops (#24165) | Ujp8LfXBJ6wCPR | |
| Manual expansion of auto types into "typed types" | |||
| 2020-02-29 | Part1: Modernize codebase with Clang-Tidy range based loops (#24164) | Ujp8LfXBJ6wCPR | |
| 2020-02-28 | Scripts/Ebon Hold: Bloody Breakout (#24126) | Sorikoff | |
| * Scripts/Ebon Hold: Bloody Breakout * Scripts/Ebon Hold: Bloody Breakout (part 2) * Improvements * Fail quest * Spacing * Update 9999_99_99_99_world.sql * Update 9999_99_99_99_world.sql * Rename 9999_99_99_99_world.sql to 2020_02_28_04_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> | |||
| 2020-02-28 | Core/Misc: Moved CanSpeak() method to WorldSession class (#24209) | ForesterDev | |
| * Core/Misc: Moved CanSpeak() method to WorldSession class (cherry picked from commit 93aa30f4474254b9db69025e7864a124028273c0) # Conflicts: # src/server/game/Entities/Player/Player.cpp # src/server/game/Handlers/ChatHandler.cpp # src/server/game/Server/WorldSession.cpp * fix merge conflicts | |||
| 2020-02-28 | Core/PathFinding: Add support to WorldObject pathfinding (#24207) | Giacomo Pozzoni | |
| * Core/PathFinding: Add support to WorldObject pathfinding * Handle Unit* specific code * Fix some wrong const * Fix no-pch build | |||
| 2020-02-28 | Core/PathFinding: Return raycast hitpoint when specifying straightLine (#24206) | Giacomo Pozzoni | |
| 2020-02-28 | Core/PacketIO: update SMSG_EMOTE / CMSG_EMOTE packets to new system (#24200) | ForesterDev | |
| * Core/PacketIO: update SMSG_EMOTE / CMSG_EMOTE packets to new system * Change int32 to uint32 | |||
| 2020-02-28 | Core/Server: improve timestamp format output for large time values (#24193) | ForesterDev | |
| 2020-02-28 | Core/DynamicInfo: rename some parameters according packet definitions (#24192) | ForesterDev | |
| 2020-02-28 | Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates (#24190) | Ovah | |
| * Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates * pacified units should only have their melee attacks blocked as counterpart to silence mechanics * Core/Spells: removed unnecessary attack stop call from pacify aura effect handler | |||
| 2020-02-28 | Scripts/Gameobject: Move Orb of Command script to SAI. (#24189) | Rushor | |
| * Scripts/Gameobject: Move Orb of Command script to SAI. * Scripts/Gameobject: Move Orb of Command script to SAI. * Rename 2020_12_23_00_world.sql to 2020_02_28_03_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> | |||
| 2020-02-28 | Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049) | NoName | |
| by xvwyh #22448 | |||
| 2020-02-26 | Tools/MMaps: Fix strange paths in Blackfathom Deeps | jackpoz | |
| Increase the agent height by x2 to reduce the chance of having underground mmap layers wrongly picked by recast. | |||
