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Creature.cpp
Age
Commit message (
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Author
2009-08-06
*Update creature damamge formula. Use damage mod in config as total_pct modif...
megamage
2009-08-01
*Improvements in map managing.
QAston
2009-07-24
[8204] Avoid call assistance from non-combatants. Author: GriffonHeart
megamage
2009-07-22
*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...
QAston
2009-07-16
[8182] Store and use Map* pointer in WorldObject instead map ids for spee...
megamage
2009-06-27
[8058] Avoid use error_log in non-scripting DLL code. Author: NoFantasy
megamage
2009-06-27
[8057] Move code from Event AI to class Creature function for reuse in other ...
megamage
2009-06-22
* Update creature damage calculation.
Machiavelli
2009-06-19
*Update creature damage calculation.
megamage
2009-06-19
*Lower creature damage.
megamage
2009-06-18
*Change creature damage calculation.
megamage
2009-06-18
[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for Event...
megamage
2009-06-18
* In case of a 'for' loop, don't declare the iterator of a type that has a la...
Machiavelli
2009-06-17
*Update creature melee damage calculation.
megamage
2009-06-17
*Allow to force to respawn creatures.
megamage
2009-06-16
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...
megamage
2009-06-15
*Some creature display id update. By VladimirMangos and GriffonHeart
megamage
2009-06-15
*Check movementflag to interrupt casting instead of checking position.
megamage
2009-06-13
[7995] Check display id correctness for creature and gameobjects. Author: Vla...
megamage
2009-06-11
Merge
Machiavelli
2009-06-11
* Change name of recently added scriptAI functions to better reflect purpose
Machiavelli
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-10
*Fix the bug that players lose stats when change weapons when have disarm auras.
megamage
2009-06-10
*Fix a crash in 3896.
megamage
2009-06-09
*Fix a bug that creature ignore LOS in assistance case.
megamage
2009-06-04
[7951] Mope call for help code to function form Event AI code to allow use it...
megamage
2009-06-03
*Fix the bug that triggers are visible.
megamage
2009-06-03
[7948] Use SetFaction instead explcit field set, other cleanups. Author: NoFa...
megamage
2009-06-03
*Fix a crash introduced in 3734. Thanks to onkelz28
megamage
2009-06-03
*Consider model 11686 as trigger and do not allow they to choose random model...
megamage
2009-06-03
*Restore creature's phasemask when respawn.
megamage
2009-05-31
*wintergrasp: allow players to click titan relic to change the attacker/defen...
megamage
2009-05-31
*Store creatureData and goData for creatures and gos.
megamage
2009-05-31
[7915] Implement more stricted checks and limitations at loading creature add...
megamage
2009-05-31
*Move addcre/go functions from opvp to objmgr.
megamage
2009-05-30
*Provide another way to implement dynamic spawns. Now a creature will call it...
megamage
2009-05-29
*Always use idle motion as default for triggers.
megamage
2009-05-29
[7908] Extract class data from creature_*_addon bytes0 fields, drop its, amd...
megamage
2009-05-28
[7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibili...
megamage
2009-05-27
[7896] Rename creature_template class/race fields to trainer_class/trainer_ra...
megamage
2009-05-23
*Fix a bug that player can change to an occupied seat on vehicle.
megamage
2009-05-21
Mobs fleeing and getting assistance feature implementaion. Author: Neo2003
megamage
2009-05-21
[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call f...
megamage
2009-05-15
*Merge.
megamage
2009-05-14
*Add some distance check functions. By VladimirMangos.
megamage
2009-05-13
*Process events for dead creatures. This allows delayed spells to work after ...
megamage
2009-05-13
* avoid loot/exp when the mobs are killed by npc. Authore: KAPATEJIb @ getman...
Muhaha
2009-05-11
*Change waypoint data structure. Use creature db guid as path id. If a creatu...
megamage
2009-05-09
*Do not allow persistant auras from the same caster stack on target.
megamage
2009-05-06
*Fix broken instance scripts.
megamage
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