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path: root/src/game/CreatureAISelector.cpp
AgeCommit message (Expand)Author
2010-04-29*implemented 'empty' VehicleAIRat
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-02-05Yet more cleanup, mostly in the script system. This should conclude the scrip...Xanadu
2010-01-19*Integrate Script system to CoreRat
2010-01-16Updated copyright for new year.n0n4m3
2009-12-27* *FINALLY* removed the nasty nasty hack where the core would cast spells ifBrian
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-23*Rename some ai functions.megamage
2009-07-28*Do not use CritterAI for player guardians.QAston
2009-07-22*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...QAston
2009-06-09*Do not trigger spells with triggers with scripts. This fixes the bug that sh...megamage
2009-06-05*Allow guardian to use scripts.megamage
2009-05-17*Use Null AI for spell click creature as default.megamage
2009-05-10*Update AI scripts. Use better default AI.megamage
2009-05-10*Move some AI functions to core. No real change.megamage
2009-04-21*Use null AI for vehicles.megamage
2009-04-14 [7666] For heroic mode creature use AIName from normal mode version in sa...megamage
2009-04-11*Try to fix the bug that pets do not have correct AI.megamage
2009-03-25*Summon all creatures by summon properties.megamage
2009-03-20*More work on summon system.megamage
2009-03-19*Fix the bug that summon dbc is not read. Now creatures can be summoned.megamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
2009-01-28*Fix critter AI.megamage
2009-02-04*Merge.megamage
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2009-01-08*Update charm and possess code.megamage
2008-11-20Re-commit 262 due to EOL issues. (no difference from 262)megamage
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
2008-10-20[svn] Implement CREATURE_FLAG_EXTRA_TRIGGER. In GM mode, creatures flagged wi...w12x
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
2008-10-04[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and part...Neo2003
2008-10-02[svn] * Proper SVN structureinitNeo2003