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GameObject.cpp
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Author
2009-06-18
* In case of a 'for' loop, don't declare the iterator of a type that has a la...
Machiavelli
2009-06-16
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...
megamage
2009-06-15
*Fix a crash caused by passive traps.
megamage
2009-06-13
*Set target guid as original caster guid for GO casts.
QAston
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-06
[7969] Remove gameobject from owner gameobjecs list at expire. Author: Ambal
megamage
2009-06-06
*Fix incorrect check of trap charges.
megamage
2009-06-05
*Allow traps without a spell be triggered. This fixes the bug that Sapphiron ...
megamage
2009-06-04
*Some renames for GO type 33 for easier merging.
panaut0lordv
2009-06-03
*Fix the bug that some traps without charges and spell radius cannot be trigg...
megamage
2009-06-01
*Save/load wintergrasp building health when grid loaded/unloaded.
megamage
2009-06-01
[7933] Call goober GO event script not only at open spell cast, also really c...
megamage
2009-06-01
*Display correct building damage state/team on map in wintergrasp.
megamage
2009-05-31
*Store creatureData and goData for creatures and gos.
megamage
2009-05-31
*Move addcre/go functions from opvp to objmgr.
megamage
2009-05-30
*Provide another way to implement dynamic spawns. Now a creature will call it...
megamage
2009-05-29
*Update OutdoorPvP functions. No longer need creature triggers for capture po...
megamage
2009-05-25
*Do not use GO guid as original caster guid. (not supported for now)
megamage
2009-05-21
*Implement spell effect wmo damage.
megamage
2009-05-15
*Do not proc relentless strikes with slice and dice twice
QAston
2009-05-09
*Fix some typos of script functions.
megamage
2009-05-09
*Some update of spell target selection.
megamage
2009-05-06
*Update instance script functions.
megamage
2009-05-01
*Merge.
megamage
2009-05-01
*Add some InstanceData functions to better handle instance doors.
megamage
2009-04-30
*Add function Gobject::sendcustomanim
megamage
2009-04-29
[7730] Some optimizantion and code style. Author: zhenya
megamage
2009-04-27
[7715] Provided way for scripts set alternative gameobject state for clie...
megamage
2009-04-20
[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
megamage
2009-04-18
*Try to fix a crash by not allowing trap grid visit creating new grid.
megamage
2009-04-17
[7682] Implement support ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT Author:...
megamage
2009-04-08
[7634] Fixed: select non-despawnable gameobjects base at appropriate for ...
megamage
2009-04-05
[7612] Move SMSG_TRIGGER_CINEMATIC and SMSG_TRIGGER_MOVIE to functions and us...
megamage
2009-03-31
*Try to fix crash.
megamage
2009-03-28
*First remove object from world then unregister it. This may fix some crashes.
megamage
2009-03-25
*Merge.
megamage
2009-03-25
*Do not allow to add/remove obj to/from world more than once.
megamage
2009-03-21
*Remove dual ERROR in logs Author: AlexDereka
megamage
2009-03-19
*Update gameobject visual and command. By Vladimir.
megamage
2009-03-18
[7489] Update gameobject rotation fields if need. Author: VladimirMangos
megamage
2009-03-14
*Fix the case that trap spell is casted on target self.
megamage
2009-03-12
[7444] Fixed some recently added and old type conversion warnings. Author: Vl...
megamage
2009-03-11
[7440] Use server-side only zone info. Optimize related calles in case zo...
megamage
2009-03-10
*Update bind sight spells code.
megamage
2009-03-09
[7426] Mounted players now can capture tower point in Eye of Storm. Autho...
megamage
2009-03-08
[7403] much more unneeded includes removed Author: balrok
megamage
2009-02-27
[7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for ...
megamage
2009-02-22
[7328] Implement new way of work for warlock player summoning spell 698. Requ...
megamage
2009-02-22
[7327] Restore work of meeting stones, and make it work in more correct way. ...
megamage
2009-02-19
*Implemented gameobjects and creatures grouping (pools of them)
megamage
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