| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2009-06-18 | * In case of a 'for' loop, don't declare the iterator of a type that has a ↵ | Machiavelli | |
| larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases). * Other minor cleanups, Null pointer checks etc. --HG-- branch : trunk | |||
| 2009-06-16 | [8026] Obtain object's map directly by calling appropriate ↵ | megamage | |
| WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal --HG-- branch : trunk | |||
| 2009-06-15 | *Fix a crash caused by passive traps. | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-13 | *Set target guid as original caster guid for GO casts. | QAston | |
| --HG-- branch : trunk | |||
| 2009-06-11 | *Switch to support client version 3.1.3 | megamage | |
| *I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash. Source: Mangos Thanks to TOM_RUS for most work to make this switch possible ;) --HG-- branch : trunk | |||
| 2009-06-06 | [7969] Remove gameobject from owner gameobjecs list at expire. Author: Ambal | megamage | |
| This will prevent delayd owner access from gameobject destructor in time remove list proccessing and fix possible related problems with crosslinked pointers. --HG-- branch : trunk | |||
| 2009-06-06 | *Fix incorrect check of trap charges. | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-05 | *Allow traps without a spell be triggered. This fixes the bug that Sapphiron ↵ | megamage | |
| cannot be summoned. --HG-- branch : trunk | |||
| 2009-06-04 | *Some renames for GO type 33 for easier merging. | panaut0lordv | |
| --HG-- branch : trunk | |||
| 2009-06-03 | *Fix the bug that some traps without charges and spell radius cannot be ↵ | megamage | |
| triggered. *Provide spell support for quest 12698 --HG-- branch : trunk | |||
| 2009-06-01 | *Save/load wintergrasp building health when grid loaded/unloaded. | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-01 | [7933] Call goober GO event script not only at open spell cast, also really ↵ | megamage | |
| call camera GO event scripts. Author: NoFantasy --HG-- branch : trunk | |||
| 2009-06-01 | *Display correct building damage state/team on map in wintergrasp. | megamage | |
| *Rebuild buidlings after fortress is taken over. --HG-- branch : trunk | |||
| 2009-05-31 | *Store creatureData and goData for creatures and gos. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-31 | *Move addcre/go functions from opvp to objmgr. | megamage | |
| *Do not save respawn time for internally added cre/go. --HG-- branch : trunk | |||
| 2009-05-30 | *Provide another way to implement dynamic spawns. Now a creature will call ↵ | megamage | |
| its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points) *Use zonescript as basic class of opvp script and dugeon script (can also be used for bg) *Store zonescript in worldobject. *Add door for sapphiron. --HG-- branch : trunk | |||
| 2009-05-29 | *Update OutdoorPvP functions. No longer need creature triggers for capture ↵ | megamage | |
| points. --HG-- branch : trunk | |||
| 2009-05-25 | *Do not use GO guid as original caster guid. (not supported for now) | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-21 | *Implement spell effect wmo damage. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-15 | *Do not proc relentless strikes with slice and dice twice | QAston | |
| *Fix trap radius calculation in some cases-by krz --HG-- branch : trunk | |||
| 2009-05-09 | *Fix some typos of script functions. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-09 | *Some update of spell target selection. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-06 | *Update instance script functions. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-01 | *Merge. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-01 | *Add some InstanceData functions to better handle instance doors. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-30 | *Add function Gobject::sendcustomanim | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-29 | [7730] Some optimizantion and code style. Author: zhenya | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-27 | [7715] Provided way for scripts set alternative gameobject state for ↵ | megamage | |
| client show. Author: VladimirMangos Also use enum for gsmeobject states. --HG-- branch : trunk | |||
| 2009-04-20 | [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos | megamage | |
| * This let get objects at map without reference to player or another object. * Simplify future implementation for per-map storage for like objects --HG-- branch : trunk | |||
| 2009-04-18 | *Try to fix a crash by not allowing trap grid visit creating new grid. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-17 | [7682] Implement support ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT ↵ | megamage | |
| Author: Trazom --HG-- branch : trunk | |||
| 2009-04-08 | [7634] Fixed: select non-despawnable gameobjects base at appropriate for ↵ | megamage | |
| gameobject type dataN fields. Author: VladimirMangos Many in world gameobject that unexpected daspawned before must now work in more expected way. In tests i not found any damage to bg gameobject work, and at least this restore expected work for non-bg dorrs//buttons broken after half-year ago patch (that has been reverted partly in this commit) --HG-- branch : trunk | |||
| 2009-04-05 | [7612] Move SMSG_TRIGGER_CINEMATIC and SMSG_TRIGGER_MOVIE to functions and ↵ | megamage | |
| use its instead explicit packet creating. Author: NoFantasy --HG-- branch : trunk | |||
| 2009-03-31 | *Try to fix crash. | megamage | |
| --HG-- branch : trunk | |||
| 2009-03-28 | *First remove object from world then unregister it. This may fix some crashes. | megamage | |
| --HG-- branch : trunk | |||
| 2009-03-25 | *Merge. | megamage | |
| --HG-- branch : trunk | |||
| 2009-03-25 | *Do not allow to add/remove obj to/from world more than once. | megamage | |
| --HG-- branch : trunk | |||
| 2009-03-21 | *Remove dual ERROR in logs Author: AlexDereka | megamage | |
| --HG-- branch : trunk | |||
| 2009-03-19 | *Update gameobject visual and command. By Vladimir. | megamage | |
| --HG-- branch : trunk | |||
| 2009-03-18 | [7489] Update gameobject rotation fields if need. Author: VladimirMangos | megamage | |
| * Fixed update absent in ".gobject turn" command * Propetly set rotation fields for summoned objects * Check rotation/coordinates fields values at server loading --HG-- branch : trunk | |||
| 2009-03-14 | *Fix the case that trap spell is casted on target self. | megamage | |
| --HG-- branch : trunk | |||
| 2009-03-12 | [7444] Fixed some recently added and old type conversion warnings. Author: ↵ | megamage | |
| VladimirMangos --HG-- branch : trunk | |||
| 2009-03-11 | [7440] Use server-side only zone info. Optimize related calles in case ↵ | megamage | |
| zone and subzone use. Author: VladimirMangos This in some cases make some zones not explorable if it not have server side data in current maps but not allow cheating with zone set from client. --HG-- branch : trunk | |||
| 2009-03-10 | *Update bind sight spells code. | megamage | |
| --HG-- branch : trunk | |||
| 2009-03-09 | [7426] Mounted players now can capture tower point in Eye of Storm. ↵ | megamage | |
| Author: Triply Renamed function isAllowUseBattleGroundObject to CanUseBattleGroundObject --HG-- branch : trunk | |||
| 2009-03-08 | [7403] much more unneeded includes removed Author: balrok | megamage | |
| --HG-- branch : trunk | |||
| 2009-02-27 | [7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for ↵ | megamage | |
| other pahsemask save part for consistense and safe. Author: VladimirMangos --HG-- branch : trunk | |||
| 2009-02-22 | [7328] Implement new way of work for warlock player summoning spell 698. ↵ | megamage | |
| Required correct DB data. Author: VladimirMangos --HG-- branch : trunk | |||
| 2009-02-22 | [7327] Restore work of meeting stones, and make it work in more correct way. ↵ | megamage | |
| Required correct DB data. Author: charlie2025 --HG-- branch : trunk | |||
| 2009-02-19 | *Implemented gameobjects and creatures grouping (pools of them) | megamage | |
| *Groups (called pools) can be also member of any game event Author: Neo2003 --HG-- branch : trunk | |||
