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Map.cpp
Age
Commit message (
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Author
2009-05-27
*Cleanup message deliver functions. Remove unused parameters.
megamage
2009-05-26
*Do not do visibility notification twice for bind sight players. This fixes t...
megamage
2009-05-26
*Allow vehicle have loot.
megamage
2009-05-13
[7811] do not reload already loaded map coordinats at runtime. Author: Ambal
megamage
2009-05-11
*Update instance script functions.
megamage
2009-05-05
[7766] Add hack code for better detection some area 4395 subzones. Author: Vl...
megamage
2009-05-03
[7745] Fixed gcc warnings. Author: AlexDereka
megamage
2009-05-03
*Fix broken creature trigger spell visual effect.
megamage
2009-05-01
*Merge.
megamage
2009-05-01
*Always call Initialize when a instancedata is created.
megamage
2009-05-01
*Do not update object visibility immediately when object is added to map.
megamage
2009-04-29
[7730] Some optimizantion and code style. Author: zhenya
megamage
2009-04-22
*Merge.
megamage
2009-04-21
*Fix a crash of vehicle.
megamage
2009-04-21
*Move move and remove obj from world update to map update.
megamage
2009-04-20
[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
megamage
2009-04-20
*Fix a crash caused by grid notification.
megamage
2009-04-18
*Merge.
megamage
2009-04-18
*Fix visibility update bug of long-distance teleport.
megamage
2009-04-17
*Some work on vehicles.
megamage
2009-04-14
*Change some log info about grid.
megamage
2009-04-12
[7656] Implement hack way detection for more cave and not cave areas at new c...
megamage
2009-04-12
*Merge.
megamage
2009-04-12
*Add better debug log for grid state.
megamage
2009-04-09
*Update vehicle code.
megamage
2009-04-08
*Merge.
megamage
2009-04-08
*Add unit to notify when unit is add to world (including load grid case).
megamage
2009-04-08
*Merge.
megamage
2009-04-08
*Check if grid is loaded before switch container.
megamage
2009-04-07
[7626] Fixed: Typo in InitStatsForLevel Author: rastikzzz
megamage
2009-04-07
[7624] Add hack detection for zone of undead's capital. Author: VladimirMangos
megamage
2009-04-06
* Trailing whitespace removed.
XTZGZoReX
2009-04-04
*Backport some contents from TC2.
megamage
2009-04-04
*Add a missing part of visibility patch.
megamage
2009-04-04
*Add some update from TC1. I am not able to merge from TC1 because bg patch h...
megamage
2009-04-04
*Merge.
megamage
2009-04-04
*Add a missing part of the visibility patch.
megamage
2009-04-04
*Fix visibility update bug.
megamage
2009-04-03
*Try to fix the bug of visibility update.
megamage
2009-04-02
*Fix some visibility bug.
megamage
2009-04-02
[7598] Implement proper hide out of range (at another map) transports. Remove...
megamage
2009-04-02
[7593] Map::EnsureGridLoaded related cleanups and fixes: Author: Vladimir...
megamage
2009-04-01
*Fix broken summon vehicle spells.
megamage
2009-03-31
*Backport some code from TC2.
megamage
2009-03-29
*Fix a crash.
megamage
2009-03-28
*Add new creature_template column VehicleId
megamage
2009-03-28
[7556] Implement hack way check for cave subzone 4223 detection. Author: Vlad...
megamage
2009-03-28
*Fix the visibility update bug of non-unit object.
megamage
2009-03-27
*Fix some bugs of pet.
megamage
2009-03-27
*Merge.
megamage
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