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Object.h
Age
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Author
2009-09-02
[FIX] Energy/Mana Regeneration By HiZed
megamage
2009-08-29
*More update about positions.
megamage
2009-08-29
*Make position as a class;
megamage
2009-08-28
*Fix a crash caused by gm command .object move and so on
megamage
2009-08-25
*Do not make getmapid virtual function to improve speed.
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-23
*Some update of spell target selection.
megamage
2009-08-13
*Add an assert in ~worldobject
megamage
2009-08-11
*Only use m_isWorldObject to check if an object is in grid or world.
megamage
2009-08-10
*Assert !IsInWorld() in reset map
megamage
2009-08-06
*Update creature damamge formula. Use damage mod in config as total_pct modif...
megamage
2009-08-03
*Add Rate.RepairCost config option - by MaXiMiUS
QAston
2009-08-03
*Add some crash prevention checks.
QAston
2009-08-01
*Store mapId in Corpse class for access to corpse when grid containing them i...
QAston
2009-08-01
*Improvements in map managing.
QAston
2009-07-30
[8225] Some fixes from 320 branch. Author: tomrus88
megamage
2009-07-27
*Fix a crash with MAP_BASED_RAND_GEN - thanks to Azuritus for research.
QAston
2009-07-24
Merge [SD2]
Kudlaty
2009-07-16
[8182] Store and use Map* pointer in WorldObject instead map ids for spee...
megamage
2009-07-01
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...
megamage
2009-06-16
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...
megamage
2009-06-13
*Some fix of vehicles. Thanks to Seizerkiller.
megamage
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-01
*Merge. (spell parts skipped)
megamage
2009-05-31
*Store creatureData and goData for creatures and gos.
megamage
2009-05-31
*Lay on hands should have heal amount = caster's max health.
megamage
2009-05-31
Mangos [7911]. Author: tomrus88
megamage
2009-05-31
*Move addcre/go functions from opvp to objmgr.
megamage
2009-05-30
*Provide another way to implement dynamic spawns. Now a creature will call it...
megamage
2009-05-30
*Fix a crash. Thanks to Amok
megamage
2009-05-29
*Add function FindNearestCreature and FindNearestGameObject to replace old Fi...
megamage
2009-05-29
*Add an assert to find a bug.
megamage
2009-05-27
*Cleanup message deliver functions. Remove unused parameters.
megamage
2009-05-25
*Move some random generator functions to map class: functions in map/object/m...
megamage
2009-05-24
Range calculation fix.
krz
2009-05-18
*Add ATTACK_DISTANCE from MaNGOS.
Anubisss
2009-05-14
*Add some distance check functions. By VladimirMangos.
megamage
2009-05-10
*Rename some script functions (no real change).
megamage
2009-05-09
*Update Sapphiron script.
megamage
2009-04-30
*Fix the calculation of isInLine.
megamage
2009-04-22
[7696] Fixed compile warnings Author: AlexDereka
megamage
2009-04-22
*Fix some bugs about vehicle.
megamage
2009-04-21
*More work on vehicle.
megamage
2009-04-20
*Merge.
megamage
2009-04-20
*Try to fix compile in linux.
megamage
2009-04-20
*Merge.
megamage
2009-04-20
*Add m_map in worldobject to make getmap faster.
megamage
2009-04-17
*Some work on vehicles.
megamage
2009-04-11
[7648] Resolve problems with expected fall damage at near teleport. Autho...
megamage
2009-04-11
*Implement spell Disengage and Death Grip.
megamage
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