| Age | Commit message (Collapse) | Author |
|
--HG--
branch : trunk
|
|
completed the moment you accept it.
This fixes the quests which weren't completable in starting areas. Fixes issue #2042. Patch by liberate.
--HG--
branch : trunk
|
|
Fixes issue #1431.
--HG--
branch : trunk
|
|
- patch and research by click and Liberate
(This also fixes the complaints that starter-quests were broken - the flag was actually never used coreside)
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
properly depending on the questtype they hand out
Patch by Liberate
--HG--
branch : trunk
|
|
patch by GriffonHeart), also code cleanups.
--HG--
branch : trunk
|
|
TOM_RUS.
--HG--
branch : trunk
|
|
"( " --> "("
" )" --> ")"
--HG--
branch : trunk
|
|
"if(" --> "if ("
--HG--
branch : trunk
|
|
"for(" --> "for ("
--HG--
branch : trunk
|
|
Added const Creature* ToCreature()
--HG--
branch : trunk
|
|
This, when properly used, should get rid of most memory corruption issues,
currently, casting types C-style with no checks leads to some abstract crashing.
Functionality is same as with dynamic_cast<>, but with no RTTI check - so when
casting into invalid type you will receive NULL, and most probably crash.
At the same time, i took the liberty to convert most Player* casts to ToPlayer().
Still needs crapload of casts being moved to new facility.
--HG--
branch : trunk
|
|
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
|
|
script integration into core.
--HG--
branch : trunk
|
|
-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)
NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance renamed to ScriptedInstance
*use the new headers in scripts, thank you
NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
* DB support required
* Closes #859
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
quest giver
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
|
|
*Split Personality Achivement, by Destalker
*Halls of Lightning Fixes, by Destalker
Volkhan fixes + Achievement
Ionar Fix - without this he resets each time he is invisible, spamming sparks
Arcing Burn - should be a debuff (and stackable, stackable part NYI :/)
*Naxxramas - Thaddius - the aura shall affect only the character without the proper aura, by Trazom
*Naxxramas - Kelthuzad - some timer adjustments (may need verification or tweaking) by Cass
*Merges by Stryker, thanks to all authors and testers.
[8458] Re-implement SPELL_AURA_MOD_TARGET_ARMOR_PCT in more porper way for weapon dependent cases. Author: VladimirMangos
[8459] Avoid mutiply apply weapon dependent armor penetration bonus for each weapon. Author: VladimirMangos
[8529] check rune cost only if spell has PowerType == POWER_RUNE. Patch provided by yavi. Author: Ambal
[8532] Fixed situation where some items like 42947 were not giving spell power bonus. By: Ambal
[8533] Not remove timed quest and correctly fail when time runs out. Add function to remove timed quest instead of direct access to set. Author: NoFantasy
[8536] Fixed spell 62776. By: Ambal
[8539] Check pet aura range at area aura update. By: Ambal
[8546] Implement battleground bonusweekends call to arms. Also fix typo in auctionmgr. Author: balrok
[8547] Implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/) it will be called when the corpse of the scripted creature get's removed, it's possible to adjust the next respawn inside the script. Author: balrok
[8561] Replace another auras code call by explicit code
[8566] avoid singleton-lock when accessing BattleGroundMGR::isBGWeekend() Proposed by vladimir. Comitter: balrok
--HG--
branch : trunk
|
|
Onkelz
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
--HG--
branch : trunk
|
|
Very big patch. May cause bugs.
--HG--
branch : trunk
|
|
unavailable quest. Author: SeT
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
* ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED
* ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN
* ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
--HG--
branch : trunk
|
|
IsGameObjectOfTypeInRange. Author: VladimirMangos
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
quests witl level 0) Author: VladimirMangos Original patch provided by NoFantasy.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
* Changed mangos website
--HG--
branch : trunk
|
|
convert all files at once
--HG--
branch : trunk
|
|
item_template.maxcount fields. By VladimirMangos.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|